Just a random opinion. But SE is really missing a huge chance with so many jobs. Not every job needs to have the same limited rotation. If someone wants to press five buttons to get max dps and someone wants to press one button to get max dps. They have more then enough healers to make both playstyles a reality. This is the same for all roles maybe one tank is simple attack that gives a defence buff and another is a heavy rotation and lots of situational cool downs. This game has enough room for both players. And they might be able to make more complex encounters if people had simpler roles and keep the floor about where they are now.


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