Results 1 to 10 of 1188

Hybrid View

  1. #1
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,497
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Just a random opinion. But SE is really missing a huge chance with so many jobs. Not every job needs to have the same limited rotation. If someone wants to press five buttons to get max dps and someone wants to press one button to get max dps. They have more then enough healers to make both playstyles a reality. This is the same for all roles maybe one tank is simple attack that gives a defence buff and another is a heavy rotation and lots of situational cool downs. This game has enough room for both players. And they might be able to make more complex encounters if people had simpler roles and keep the floor about where they are now.
    (4)

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Moonlite View Post
    <snip>
    SE also have consistently failed to push the strength and flexibility of the armoury system. With the number of jobs we have now, IMO it makes perfect sense to have some jobs more suited to content than others. As long as everyone gets their time in the sun somewhere but being off meta isn't crippling, it's all good IMO.

    Before someone comes along and says 'but noooo, it'll be bad because 'insert favourite job here' will get blacklisted from PF in content it's not meta for'. My honest response is 'deal with it, make your own if you care'. FFXI showed the strengths of this in action perfectly. I'd always be one of the first to arrive at the raid and I'd usually start out on SCH so I could cover a bunch of different roles until more people turned up. As the raid gathered I'd switch out to BRD, WHM or BLM as needed and I can promise you, the variety of gameplay really kept things fresh far longer than they would have been if I'd just have turned up as BRD and spent the evening on that day in and day out.

    Sometimes you've got to save players from themselves and pushing a bit of variety on them is a good way to stall burnout even if they aren't entirely onboard with it. Besides the penalties for switching jobs are minute in this game compared to a more traditional MMO like WoW.
    (9)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~