2-1-1-1-1-1-1-1-1-1-1-1-2-1-1-1-1-1-1-1-1-1-1-1-2-1-1-1-1-1-1-1-1-1

THIS is the main problem of healers, yes, the healing kit could be far more interesting and less generic, yes, the content could require more healing but even with that you can't reward the mastery of the the healing with a 2 button spam, especially when even if the new content required healing the remaining of the game does not require that amount of healing.

People say they want more healing but the reality is that the majority of those who ask for it (and the playerbase) woudn't be able to handle the healing required to justify those tools, because not even savage justify the tools we have now, and most healers can't handle it. Thats why the solution lies in the dps kit, because its the easier one to execute and the one that most players would be able to handle.