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  1. #831
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Your never going to convince me that hitting 1-2-3 to do damage between heals is somehow more fun that 1-1-1. What makes dps fun is how it synergizes with the entire kit. Only way to do that with healer is by basically turning them into a full dps with some side healing skills. Either just get rid of healers all together or actually make healing fun. Right now only using 1 healing skill every 15-20 sec is shitty. Fights should be designed where you should have to use 2 out of every 3 gcd's to heal. Right now if you use a GCD to heal your looked at as having misplayed. People are trying to fix the wrong part and it's going to make the role feel even worse smh.
    The problem is that the devs haven't shown any inclination to actually ramp up the frequency of incoming damage to an extent that warrants more use of GCD healing.

    It's just heavier mitigation checks if anything most of the time.
    (1)

  2. #832
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KageTokage View Post
    The problem is that the devs haven't shown any inclination to actually ramp up the frequency of incoming damage to an extent that warrants more use of GCD healing.

    It's just heavier mitigation checks if anything most of the time.
    And that's what I would like to change. The change wont happen though if healers are complaining about damage rotations instead of wanting to make healing more interesting.
    (2)

  3. #833
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nobuyuki_Sanada View Post
    And that's what I would like to change. The change wont happen though if healers are complaining about damage rotations instead of wanting to make healing more interesting.
    Know what be cool? Intead of single target raise, a raise be cast in 2 players at same time.
    (0)

  4. #834
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Your never going to convince me that hitting 1-2-3 to do damage between heals is somehow more fun that 1-1-1. What makes dps fun is how it synergizes with the entire kit. Only way to do that with healer is by basically turning them into a full dps with some side healing skills. Either just get rid of healers all together or actually make healing fun. Right now only using 1 healing skill every 15-20 sec is shitty. Fights should be designed where you should have to use 2 out of every 3 gcd's to heal. Right now if you use a GCD to heal your looked at as having misplayed. People are trying to fix the wrong part and it's going to make the role feel even worse smh.
    You have literally no idea what you're talking about.
    (6)

  5. #835
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    You are strawmanning again

    None of us want 1-2-3’s on healers we basically want what SCH was in HW, it was more complex on the DPS front than current healers but also still spent war more time healing than you do now, in 3.0 you had 2 functional mitigations and one of them was succor, we all want more choice and punishment with our heals

    Shouldn’t you know that considering you said you read all pages of this thread before commenting
    I'm not strawmanning, I'm being logical. People are asking that they not have to hit 1 button over and over to do damage because it is boring. Either you add new gcd damage skills, probably not more than 2 because they wont introduce that many new skills period. So either your spamming 1 skill and mixing in a couple more buttons rarely or you are 1-2-3 your way to victory. Since the main complaint has been boredom, one would assume you want the 1-2-3. Adding dots or oGCDs doesn't fix the boredom issue, and to be fair neither does 1-2-3
    (1)

  6. #836
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,405
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nobuyuki_Sanada View Post
    And that's what I would like to change. The change wont happen though if healers are complaining about damage rotations instead of wanting to make healing more interesting.
    Because we know what is making healing uninteresting and square refuses to do anything but double triple and quadruple down on it

    The problem is the massive bloat of oGCD’s and the low encounter damage, what did square do in the expansion after these concerns first came to light - gave us 2 more oGCD’s and further reduced damage in favour of mitigation

    We discuss this as well, like 2 pages ago I argued indom should be nerfed or removed so that SCH should be forced to rely more on succor, this is part of our discussion, it doesn’t start and end at the title of this thread


    Quote Originally Posted by Nobuyuki_Sanada View Post
    I'm not strawmanning, I'm being logical. People are asking that they not have to hit 1 button over and over to do damage because it is boring. Either you add new gcd damage skills, probably not more than 2 because they wont introduce that many new skills period. So either your spamming 1 skill and mixing in a couple more buttons rarely or you are 1-2-3 your way to victory. Since the main complaint has been boredom, one would assume you want the 1-2-3. Adding dots or oGCDs doesn't fix the boredom issue, and to be fair neither does 1-2-3
    Again look at HW SCH

    but regardless if you had your nuke, a DOT, the current oGCD’s you have then another GCD that has a short CD (say 10 seconds) that can potentially proc an oGCD you get 3 charges of you can store that would be plenty for the job, because again we are also in favour of spending less total time pressing a DPS button because we like skills like dissipation and ED that force a choice and make you spend more time potentially GCD healing

    It still feels like you just read the title and believe that’s the totality of 85 pages of discussion
    (6)
    Last edited by Supersnow845; 01-25-2024 at 11:35 AM.

  7. #837
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ty_taurus View Post
    You have literally no idea what you're talking about.
    If that's how you feel then feel free to not comment or read my posts. I'm not forcing you to agree with me, nor do I appreciate the shitty comments
    (1)

  8. #838
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,866
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Honestly it’s like reading through a chatGPT generated response.

    On the topic on hand though… there are already several suggestions within this thread alone. Many more littered elsewhere (a lot more in the dreaded healer subforum). But here’s one of the most recent one that ForsakenRoe laid out not any longer than 10 days ago: https://forum.square-enix.com/ffxiv/...=1#post6403946

    Geez people… read lol. No wonder to this day people still don’t know Zoe boosts Pneuma/Krasis is OP when used on conjunction with Haima/thinking Recitation is only for spreadlo
    (3)

  9. #839
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nobuyuki_Sanada View Post
    If that's how you feel then feel free to not comment or read my posts. I'm not forcing you to agree with me, nor do I appreciate the shitty comments
    And I don't appreciate the same terrible argument from someone who make a negative amount of effort to understand the stance they are arguing against, makes a mockery of that argument by reducing it to "a 1-2-3 combo isn't going to help" which is the most inaccurate, out-of-touch perspective you can possibly have on what players like I and others have discussed, and parades that disillusioned stance as "logical."

    If you want to have an actual discussion, try doing an ounce of research into who you're arguing with.
    (4)

  10. #840
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Your never going to convince me that hitting 1-2-3 to do damage between heals is somehow more fun that 1-1-1. What makes dps fun is how it synergizes with the entire kit. Only way to do that with healer is by basically turning them into a full dps with some side healing skills. Either just get rid of healers all together or actually make healing fun. Right now only using 1 healing skill every 15-20 sec is shitty. Fights should be designed where you should have to use 2 out of every 3 gcd's to heal. Right now if you use a GCD to heal your looked at as having misplayed. People are trying to fix the wrong part and it's going to make the role feel even worse smh.
    You're not alone , i think we should have way higher healing requirements too ^o^

    Healers in FFXIV spend 80% of their time dpsing and 20% healing.

    Apparently this is peak gameplay design by the so called ffxiv forum/reddit "healer" community..
    Since they don't complain about this .. they just complain about lack of dps rota, more dps abilties.. ect
    (Read one and you have read them all)
    (3)
    SCH/AST/DNC/VPR/SMN

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