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Thread: Atmosphere

  1. #11
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    One of the strong points for me in FFXI and VI besides designs and landscapes, is the comunity. I was in WoW and Aion too and didn't like at all the atmosphere there. If you were in party ppl could just leave anytime without even saying a word. They don't even say hello when joining one and if it took more than 10 mins to find a healer ppl just left without even helping. Maybe it was just because you could make lots of characters and wouldn't give a damn if someone remembers you. And the begging, all the time were ppl just begging for items and money. In general very disrespecting to others and not helpful. Ppl just joined to help if they needed the same item or quest. In general it was like "I don't give a damn who you are, I just want my stuff, and if you're not good enough I will just go".

    That's one of the reasons I feel home in Vanadiel or Eorzea. Blame the japanese to be so educated and polite, but it has spread to occidental players and all FF comunity. I love to join a behest and see "nice to meet you" and see all bowing. I loved in FFXI the feeling of responsability when you had to leave and told the party 30 mins before and even got a replacement.

    It doesn't matter what LS you're from, if we know you or not, you are welcome and part of our group. As such we respect you and we make you part of our world.

    Nice to meet you. /bow
    Let's play together again sometime!
    (0)

  2. #12
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    To me there is no atmosphere.

    Death is meaningless so I don't care about my character. Creatures don't feel scary because of this and exploring new areas doesn't have tension because there's nothing to lookout for. Why would I want to explore only 4 zones anyway? There is absolutely nothing worth seeing in the environments.

    Quests don't have storyline or a very badly written fetch text that isn't even needed to read because you're just expected to follow the markers like a vegetable. When you complete them there is no music or cutscenes like XI has and it doesn't build fame. NPCs feel like empty shells because of this.

    The main storyline isn't any better because it's so detached from anything else that I have no idea what's going on there. I've done the main storyline missions months apart because apparently I had to be rank 30 to just basically watch people talk?!

    There's little and big things SE could do to fix this but nothing of the sort is coming or even planned.
    (0)

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