


			
			
				This is my gripe with Savage as well. I like it for the aspect of learning a fight but it's very high stakes with very little reward.i think the games loot rules are garbage but for completely different reasons, its great that we can be all classes on one toon, but sucks when you realize you get all of like 8 chances at loot from savage per week divided among 8 players, and in alot of cases thats not a static 8 players but random pugs, so on average you are looking at 1 piece of loot per week for 19 classes that need 11 pieces each...
savage just seems like the ultimate waste of time for no reward, the devs basically promote skipping it and just waiting till you get equal gear free from tombstones at the end of the xpac.
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