Quote Originally Posted by Somnolence View Post
Yeah, right. From what I have seen many healers in ultimate PFs are barse-brains and do the least amount of healing needed. If party is "griefing" them they kick offenders or leave, and since they are the most demanded role they are kings.

The only way to give healers DPS rotation is by moving ALL healing to oGCDs so it won't affect damage, otherwise the toxicity in PFs will skyrocket. In other words, mirroring tank design.
i don't think people are trying to parse in ultimate pf of all things, but i'm not saying it isn't possible and there aren't people dumb enough to try that? but parsing in ultimate is a completely different thing than in savage since fights arent full uptime, regardless though you're never going to be able to stop idiots from trying to parse in reclear/totem parties in pf, and we shouldn't design jobs around that fact or else the logical conclusion is to make literally every role play like the healers do so you don't 'troll' the party because you missed hitting a mitigation on a tank or your rotation was too hard on a dps and you did terrible damage

i also cannot talk for any experiences other than my own but i'm sure that there are lots of times i've done high end content in PF and people have thought i'm some parse brained idiot healer when in reality i'm just absolutely zoning out because spamming broil is not engaging and once i've already cleared a high end encounter i know exactly where i'm going to map all of my mits and heals so i'm just not paying attention at all and it's all autopilot. for me personally at least giving me more plates to spin like SCH's old DoTs would result in less situations where i let people die because i didnt see they took avoidable damage. not that i'm denying that there are healers who would rather wipe than use a GCD because there absolutely are, but i've seen just as many healers who will immediately burn a swiftcast res after someone dies instead of using an ogcd/gcd heal to make sure they don't die which is a bigger waste of resources and damage

i lean into the idea that more often than not, people are just bad or not paying attention because the current healers aren't fun or engaging no matter the encounter