Quote Originally Posted by Somnolence View Post
As somebody that enjoys leveling all jobs to max and playing all of them, healers are my least played.

Why? Because its the only role where your gameplay is tied to party incompetence, meaning the amount you heal depends on how much tanks suck and dps ignore mechanics. If party is competent then the gameplay loop is quite boring one button spam.

For non-static play this is toxic relationship. Meanwhile if healing in statics its essentially "optimizing the fun away" as you minimize healing you do for your one button spam.

At least with tanks you have some semblance of rotation so after optimizing mits you still have gameplay loop to keep brain engaged.
Tanks suffer from an entirely different problem, their gameplay basically doesn't change at all.

Optimizing your mitigation is almost vestigial at this point because every buster is timed exactly so you have either Rampart+short CD mit or your 30%+short CD mit available for it. Or it's a forced tank swap anyway and you kitchen sink it.

Sure they actually have a rotation, unlike healers, but it's not exactly a very interesting one either, and every other tank responsibility has been pruned out of the game.