Quote Originally Posted by Melichoir View Post
I think Im not being all that clear. Its not that I dont think healers should or shouldnt have a rotation, Im just saying that if you create one for healers, it changes the dynamic of the class and how it operates. That's not necessarily a good or bad thing, but it is a thing that is inevitable and comes with pros and cons. For example, if you added a rotation with dmg skills, like a tank has and dont change anything in their kit, it creates an issue of skill bloat and optimization issues, where your rotation performance is entirely reliant on your group not requiring healing/resses cause they do THIER things 100% correctly. No job really has that requirement for their rotation. Imagine how frustrating it would be to be in a group where you have to interrupt your dps rotation and skills to do resses and GCD healing? Or what it might be like to have healers who WONT do the healing cause theyd prefer to do their rotation and not bother ressing you cause it was your fault you died (which to be fair, probably is in many cases but that doesnt help out the group).
Honestly, I don't consider those "problems". If you absolutely need to interrupt your rotation to heal or raise someone......just do it? You're a healer after all. And if someone doesn't heal or raise because their rotation is too important......just kick them? They're not doing their primary duty that they signed up for at that point.

If someone's enjoyment of playing healer is purely from doing dps and healing with only OGCDs......DNC, WAR and GNB are right there. I'd rather see healers get more emphasis on actually healing and doing damage when it's safe to do so.