



WOW has unique feeling healers and they still have a massive focus on pumping as much DPS as they possibly can, 14’s problem is that oGCD’s are so overpowered you are punished for GCD healing so the classes feel excessively DPS focusedbut you cant have 4 unique healers in a game like this... you can only have 4 different flavours of dps racing healers that heal passively, thats what you current have and you dont like it. the only way to fix these issues is to change the gameplay loop to stop being about dps racing
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