Results 1 to 10 of 191

Hybrid View

  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,028
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Even if the first six dungeons actually end up hitting harder, that says nothing about the entire rest of the game or even just the expansion. They could hit like a truck and we can still end up sitting in expert, trials, raids, 24man, extremes and savage spamming 1-1-1-1-1-1-1 for minutes without interruption.
    (2)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Leveling dungeons always hit harder because of the significantly smaller max item level threshold, ironically making them the most challenging dungeons to heal (relatively speaking) compared to max level dungeons which otherwise hit like a squeaky toy. It’s honestly quite sad considering that all max level dungeons, with the exception of the first set of dungeons available at the launch of a new expansion, are already power crept in item level before they’re even released.
    (3)