Quote Originally Posted by Solakor View Post
Uh oh the mind blenders are loose again. If you think its ok that healers have 1 dps button you gotta have something wrong up there. It doesn't matter how much you up the healing if an aspect of the job is clearly ass. Oh and btw, SE will never up the healing ever again because they are so afraid of the raid community getting angry that they can't clear a fight. So every new action, mitigation is just skill bloat as were the new skills in EW and ShB.
Again I will then ask, why have healers at all? Adding even 3 new damage options isn't going to be enough to make it suddenly fun. Adding more than that and your just making more DPS classes with heals for oGCD's rather than more damage. Hitting 2 buttons instead of 1 is not more fun. DPS are fun because their entire kit works together, its not because they get to hit more buttons. Damage would have to some way aid me or my allies in order for it to synergize with the rest of the kit therefore making it fun for the role.

I'm not saying its current state isn't boring, I'm saying adding another damage button won't make it fun and we will just continue asking for more damage buttons until healers are just DPS classes.