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  1. #1
    Player Noumenon's Avatar
    Join Date
    Aug 2023
    Posts
    217
    Character
    Noumenon Noumenon
    World
    Cactuar
    Main Class
    White Mage Lv 90

    No more Island Sanctuary

    This is the worst side content to date since Stormblood. It is boring and shallow. Very disappointed that they intend to make more of this in 7.0.
    (19)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,577
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Depends if they intent to actually develop on it, rather than just copying and pasting. A lot of systems in this game have gone through several iterations before they've managed to create something even remotely substantial.

    If I had my way with it, I would continue it, but I would give people option to craft their own items for submission to earn Cowries, rather than gating the majority of it behind the workshop and weekly challenge log. I would also include treasure hunts, both for solo and grouped with additional rewards, and include an exclusive sightseeing log for it. Just to name a few examples.

    It's not a bad foundation, but it could have been so much more and still has the potential to be such, IMO.
    (5)

  3. #3
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Kaurhz View Post
    Depends if they intent to actually develop on it, rather than just copying and pasting. A lot of systems in this game have gone through several iterations before they've managed to create something even remotely substantial.

    If I had my way with it, I would continue it, but I would give people option to craft their own items for submission to earn Cowries, rather than gating the majority of it behind the workshop and weekly challenge log. I would also include treasure hunts, both for solo and grouped with additional rewards, and include an exclusive sightseeing log for it. Just to name a few examples.

    It's not a bad foundation, but it could have been so much more and still has the potential to be such, IMO.
    This is CBU3 we're talking about here. They don't know how to build on foundations.
    (9)

  4. #4
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    738
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kaurhz View Post
    If I had my way with it, I would continue it, but I would give people option to craft their own items for submission to earn Cowries
    And then people would just do that to rush through it. The early levels where gathering had to be done manualy to get xp were on that actualy not good design as it again did something like that.

    The idea is that its side content that slowly expands over time. And to me the design should focus on relaxing as much as possible. Manual gathering should only be a fall back here (and sadly its a horrible one that that).

    I think a few things realy need to be considered as potential fixes:
    - Resource exchanging. As the granary is limited in delivering certain resources, you could quickly end up missing a few. If you could exchange some resources, that might mitigate the requirement to gather manualy (for example 3 of x can be converted to 2 y).
    - Resource tokens. Potentialy obtained through your hub (and leveling increases rate of obtaining). With the intent to always buy the resources (could potentialy prevent the need from having to gather entirely. Especaily if you are running low on 1 specific resource).
    - Better gather income from manual gathering: Gathering is truly not rewarding here! Any time spent here was better used for gathering resources you can sell on the market. By the time you even obtained 1 materia on your island, you could have gotten several from the open world gathering. And if something is needed here to avoid too much cowries being obtained, you can use a resource bar that boosts this income (similar to how xp works, where being offline slowly builds up a boost). And note, the boost here can be as high as 5x normal resources
    - Add some additional chalenges to gathering. Create some special nodes (similar to open world timed nodes), that require a bit more thinking (a small minigame), and allow players to rotate a bit between these.
    (0)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,525
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I don’t see anywhere near the potential in IS that I saw in diadem 1.0

    Diadem 1.0 was terrible but you could really see the potential it had, which got refined in eureka and Bozja

    IS feels like they can’t really do anything with it other than adding what would basically amount to custom deliveries or battle content in which case it’s basically just another eureka and not really the farming sim they sold it as
    (4)

  6. #6
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,952
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Each to their own.

    I enjoy it. It's a nice distraction from running back-to-back 'battle' content all the time - something we can do at our own pace, in our own time.
    (15)

  7. #7
    Player
    Xaphire's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Aeonna Calvados
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Noumenon View Post
    This is the worst side content to date since Stormblood. It is boring and shallow. Very disappointed that they intend to make more of this in 7.0.
    Nah, I love my island. Give me more stuff on it and more pasture space for my menagerie.
    (16)

  8. #8
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Noumenon View Post
    This is the worst side content to date since Stormblood. It is boring and shallow. Very disappointed that they intend to make more of this in 7.0.
    I like it.

    My main issue with it for me is that you cannot teleport directly to it. That's why I kinda stopped going.
    (7)

  9. #9
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,952
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    I like it.

    My main issue with it for me is that you cannot teleport directly to it. That's why I kinda stopped going.
    Yeah - that is one setback. Teleporting to Moraby Drydock to travel across is a bit of a nuisance. Though I guess they can't put an Aetheryte on the island due to the instanced nature of them.
    (2)

  10. #10
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Noumenon View Post
    Very disappointed that they intend to make more of this in 7.0.
    I don't recall them saying anything about continuing it in 7.0. If anything, their 6.5 plans for it sound like a conclusion.
    (1)

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