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  1. #51
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shinkuno View Post
    But M+ is literally the place where loot is NOT timegated. You can run m+ all day long and get gear every single run...
    Please don't lie by omission. The Great Vault timegate is what people run m+ for. Which is doing a set number of m+ runs to enable the timegate weekly gear piece drop that is of the highest level. I've yet to hear of people running m+ primarily for the lower ilvl gear.

    Quote Originally Posted by Shinkuno View Post
    You are delusional if you think people run M+ for Vault unless. People run M+ all day just to get their BiS trinkets. Why would they want to rely on Vault rng if they can just spam the dungeon over and over? The vault is merely a bonus.
    The timegate weekly Great Vault is the primary source of highest ilvl by design, this is the antithesis of what you just said. Do not conflate a once a week event that loot starves highest ilvl to drag out subscriptions with being a bonus event. All the trinkets you just mentioned show up in vault at a higher ilvl. The only reason they're farming m+ for trinkets at all is because they cannot wait for vault and they're tired of the rng loss of control it expresses. Even FFXIV tome timegate doesn't have that last issue. You at least have full control over your loot in FF14.

    Quote Originally Posted by SophiaDL View Post
    dont give yourself excuses to not do content, it's ok to just not like to do content but dont give yourself false reasons to justify it, there is no need to

    Quote Originally Posted by SophiaDL View Post
    He doesnt want the m+ vault, that's his problem, he wants mythic level gear from every single m+ run, so that he can complain in about a week time that theres no content left for him to do and how "timegated" the game is while waiting for the next patch

    actual troll tbh
    Is every other comment of yours going to be wild assumptions about what someone is or wants just to hardcore flame them?

    Keep it civil.
    (0)
    Last edited by SquishyPlushie; 08-26-2023 at 11:05 AM. Reason: Have to respond formally to bait statements by others

  2. #52
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Out of curiosity, let's say there were no time-gates. Tomes were totally uncapped, Savage Raids had no weekly lockouts etc.

    What will you do after you obtain all that gear and reach BiS for the patch in under one week?
    (2)

  3. #53
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    Your question was answered in an earlier comment.

    Quote Originally Posted by SquishyPlushie View Post
    I'm in the proverbial camp where I won't unsub if I hit ilvl cap, but making me go nowhere waiting 6 days out of 7 will. Hitting ilvl cap is when you round out your experience helping others of lesser ilvl or farming for low % droprate cosmetics or doing reputation grinds.
    As for someone else's remark, I like focusing on 1 thing. So if it's gearing I will focus on it. The transition from shadowbringers to endwalker got me to quit FFXIV for half a year specifically because I have negative interest in weekly timegate drip feed gearing.

    For coming back to FFXIV again (only because I quit WoW because timegate is even worse there) I now have to pretend only 1-89 content exists otherwise I will quit again if steered into timegate ilvl systems. ie, just doing duty roulettes to level jobs, doing gold saucer stuff, filling out wondrous tails with constant rerolls.

    Quote Originally Posted by SquishyPlushie View Post
    This is why one idea is to make the maximum ilvl be timegated, rather than the gear drops themselves. One piece could be 600 one week, but the next if you refarm it it's now 605. This way it's depreciating returns as you're rounding out your set if you hit the cap, rather than a full stop no more loot for the week cap. This would also make groups progress through lower difficulty modes first, rather than cheese their way through the hardest mode out the door.

    In FFXIV you have so many classes/jobs you'll never run out of gear to farm for if allowed to. One of my retainers is FILLED with 130/270/400/530 poetic gear for jobs I've yet to even touch once. Just the ability to farm ahead was enough to get me to mass grind poetics.
    They could also just give a character buff for first clear of the week that guarantees loot. Once it gets consumed the droprates would be low.
    (0)
    Last edited by SquishyPlushie; 08-26-2023 at 03:36 AM.

  4. #54
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SquishyPlushie View Post
    The feedback is meant for the devs.
    You are WAY barking up the wrong tree for THAT.

    You'll have to get a new email adress from a company in japan, and then create a new forum account using that email adress, buying a new trial edition and joining a JP server.
    Then you'll have to post in the JP language servers, with an authentic JP style name and account.

    Only then will you have any chance of your post being actually read by an actual dev.

    They don't come to the "English" side at all, ever.
    And if you post in the JP section after having anything to do with the english speaking parts at all, you'll end up ignored.
    (1)

  5. #55
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    That would be bad if true.

    I just want an in-depth survey to fill on what I do and don't like and how I would feel about specific changes.

    Wrapping back to the initial issue:
    You will not find me caring about ilvl if it's timegated. That means any hard content is offlimits as soon as I need to go through other people to progress. If you want me feeling meaning out of it, then you have to respect letting the grind happen.


    Quote Originally Posted by LittleImp View Post
    Raid tiers in this game are 'current' for a long time; something like 8 months. How do we handle tuning when there are 32+ weeks of item level increments?

    If you maintained the games current tight tuning, you'd end up with a bunch of incremental gains that are so small they are essentially meaningless.

    If you altered the tuning to make incremental power gains meaningful, don't you think you'd run the risk of mass alienating the existing playerbase?
    At minimum, they need to find some way then to allow makeups for missed weeks, because quitting and coming back and then being told to follow the subscription lengthening dragging of ilvl late after everyone else is a turnoff.

    There are also modifications like rewarding participation with cosmetics and mounts later in the season, separate from ilvl, that would retain interest.

    Additionally, as was said earlier

    Quote Originally Posted by SquishyPlushie View Post
    They could also just give a character buff for first clear of the week that guarantees loot. Once it gets consumed the droprates would be low.
    (0)
    Last edited by SquishyPlushie; 08-26-2023 at 11:18 AM.

  6. #56
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    How much have you interacted with the way the current endgame is setup? I know you seem to have misgivings about it, but have you given it a real shot? I think it would be interesting to hear your thoughts after fully clearing Savage, and obtaining BiS on a job. I'm not implying it's going to change your mind anything, I'm just genuinely interested.

    Quote Originally Posted by SquishyPlushie View Post
    This is why one idea is to make the maximum ilvl be timegated, rather than the gear drops themselves. One piece could be 600 one week, but the next if you refarm it it's now 605. This way it's depreciating returns as you're rounding out your set if you hit the cap, rather than a full stop no more loot for the week cap.
    Raid tiers in this game are 'current' for a long time; something like 8 months. How do we handle tuning when there are 32+ weeks of item level increments?

    If you maintained the games current tight tuning, you'd end up with a bunch of incremental gains that are so small they are essentially meaningless.

    If you altered the tuning to make incremental power gains meaningful, don't you think you'd run the risk of mass alienating the existing playerbase?

    Quote Originally Posted by SquishyPlushie View Post
    This would also make groups progress through lower difficulty modes first, rather than cheese their way through the hardest mode out the door.
    Without making sweeping changes to the way raids are designed, this kind of change would probably just cause a lot of people to get bored due to the way difficulty is currently approached.

    Now, if they did make changes, I actually wouldn't really mind seeing a more mid-core oriented raid difficulty that dropped gear that is more competitive with or slightly better than penta-melded crafted gear. That said, I don't think SE is in a rush to allocate more dev resources to raid content any time soon unfortunately.

    Quote Originally Posted by ICountFrom0 View Post
    You are WAY barking up the wrong tree for THAT.
    Unfortunately, this is the case.

    At best, you're just going to get some discourse on these forums that might give you insight into opposing viewpoints. The devs have abandoned us u.u.
    (2)

  7. #57
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Don't like the drip? PlayOtherGames(TM)
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  8. #58
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by SquishyPlushie View Post
    Please don't lie by omission. The Great Vault timegate is what people run m+ for. Which is doing a set number of m+ runs to enable the timegate weekly gear piece drop that is of the highest level. I've yet to hear of people running m+ primarily for the lower ilvl gear.
    You are delusional if you think people run M+ for Vault unless. People run M+ all day just to get their BiS trinkets. Why would they want to rely on Vault rng if they can just spam the dungeon over and over? The vault is merely a bonus.
    (0)

  9. #59
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SquishyPlushie View Post
    That would be bad if true.

    I just want an in-depth survey to fill on what I do and don't like and how I would feel about specific changes.
    That really is how things are here.

    And you'll never get the survey.

    They make most changes based on analytics.

    Watch the changes to pvp.

    Every single one of them is based on changes in the number of players of each class.


    Sometimes, just sometimes you can get an in person event, and if you speak fluent Japanese you can get 30 seconds to try to make a change.
    (0)

  10. #60
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    464
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The reality is that while they do occasionally listen to the community, it's only if a large group of people are extremely vocal. Do you know that ninja had mudras that could actually be broken by ping since the day the job was put in the game and they only fixed it in the year 2023? NA players had been complaining about NIN being heavily ping reliant for years and they mitigated it some with the mudra rework in Shb when they put it on the GCD. But the problem is, even with the rework, your button input would disappear if you had any fluctuation in your ping as you pressed the button. It FINALLY got fixed when they changed something with the networking that caused the job to get even more broken and even JP complained about it. Keep in mind I got to play a literally broken job at the launch of the latest Ultimate due to this bug and the issue got fixed weeks into Ultimate prog. So yeah...my job's core functionality could be broken if I had a small variation in my ping from 2014 until 2023 even though players complained about it for years.

    So I would potentially go in with the expectation that the devs likely won't do anything unless a significant number of players bring it up. And even then it's iffy. Look at the healers who got told "just go do Ultimate" by Yoshi P when asked if their role could be made more interesting.
    (3)

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