Quote Originally Posted by Mithron View Post
When Midgardsormr stripped us of our Blessing then we got framed for Sultana's death and had to be smuggled out of Eorzea into Ishgard while multiple Scions "died" behind us, that was pretty tense and I wasn't sure what was going to happen. I loved it. That's a large part of what made HW so good. But then everything since then has gotten progressively worse.
on the same coin though before we ever got the hw expansion as a way to keep us players from being locked out of uldah the devs just made every npc in the game go nah we aint turning our bro in so players could come and go in uldah not only that at the same time every npc was still viewable so like nanamo could be talked to despite being dead. course i understand why its done and dont think it make the story less dramatic or bad i just mean it all comes down to perspective as its not that the story is less tense or dramatic just some people like death more than others.

i can say i dont see killing off characters as making things tense its about atmosphere, tone and how you want to view a particular scene