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Thread: I miss HW

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  1. #1
    Player
    Nebelheim's Avatar
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    May 2014
    Location
    Ul'dah
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    772
    Character
    Lilisette Lufaise
    World
    Leviathan
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    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I acknowledge HW’s faults and understand that it was highly flawed and there are things I 100% don’t miss (no cross world PF, CD’s not resetting, accuracy etc)

    But the “feeling” I’ll call it of the game, the still mostly unknown world, the different classes feeling unique, the fact the game made you actually work for what you achieved, it all just feels more like what I want out of an MMO compared to modern 14
    I agree im not saying it was a perfect period but i still genuinely enjoyed it. The world and the game still felt like an mmo with a sense of exploration and learning the jobs i played. I think there are improvements in modern ff14 that has benefitted the game but i also think if they kept heavasward style of gameplay with todays modern improvements to me i think it would still be a good game. I loved the gameplay and medieval and high fantasy stuff of the expansion and exploring the zones for the first time since it was the first expansion with flying.
    (3)
    Last edited by Nebelheim; 08-23-2023 at 12:08 PM.

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
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    Limsa Lominsa
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    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nebelheim View Post
    I agree im not saying it was a perfect period but i still genuinely enjoyed it. The world and the game still felt like an mmo with a sense of exploration and learning the jobs i played. I think there are improvements in modern ff14 that has benefitted the game but i also think if they kept heavasward style of gameplay with todays modern improvements to me i think it would still be a good game. I loved the gameplay and medieval and high fantasy stuff of the expansion and exploring the zones for the first time since it was the first expansion with flying.

    A lot of what made early XIV feel like an MMO was no PF and no world travel. That addition has rather made it feel less like an MMO, but its QoL for many.


    you used to not be able to just queue up for EX fights or raids, had to have full parties, and then go to the entrances (for raids anyway, EX fights just didn't let you queue DF)


    I don't think crafting in HW was difficult, it was just tedious. I hated crafting and I could still do it. Everyone says it required skill, but you could macro all of it. Even melding was possible for non-crafter mains, as I was able to and I didn't have tons of gil back then.


    I think a lot of the "complexity" of HW is overblown. Job balance was terrible because of the damage type debuffs. PLD was unwanted in raids because DRK had magic def CDs and every tankbuster in Alexander was magic based.



    Some call that fun but I just found it boring. I didn't like the way DRK played back then, I liked how PLD played.
    (3)
    Last edited by Valkyrie_Lenneth; 08-23-2023 at 12:25 PM.

  3. #3
    Player
    Nebelheim's Avatar
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    May 2014
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    Ul'dah
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    772
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    A lot of what made early XIV feel like an MMO was no PF and no world travel. That addition has rather made it feel less like an MMO, but its QoL for many.


    you used to not be able to just queue up for EX fights or raids, had to have full parties, and then go to the entrances (for raids anyway, EX fights just didn't let you queue DF)


    I don't think crafting in HW was difficult, it was just tedious. I hated crafting and I could still do it. Everyone says it required skill, but you could macro all of it. Even melding was possible for non-crafter mains, as I was able to and I didn't have tons of gil back then.


    I think a lot of the "complexity" of HW is overblown. Job balance was terrible because of the damage type debuffs. PLD was unwanted in raids because DRK had magic def CDs and every tankbuster in Alexander was magic based.



    Some call that fun but I just found it boring. I didn't like the way DRK played back then, I liked how PLD played.
    It just seems you think that the people who genuinely like certain parts of that era are insane or lying about enjoying it because you found it boring or are making it up for enjoying it. Or that people only think they enjoy it because there looking back on it with nostalgia.
    (3)
    Last edited by Nebelheim; 08-23-2023 at 09:39 PM.

  4. #4
    Player
    Rithy255's Avatar
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    May 2022
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    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I can only imagine but, it's pretty clear that the game has downgraded slowly over time.

    I think we need more options, more Varity, removal of strict 120 raid buffs. Healers and Tanks over time have degraded, even now DPS players are starting to feel the impact of everything being made for beginners. We don't need every jobs rotation to be easy to understand casual players don't care about optimising rotations, Casual healers aren't going to care about using more then one damage button because they will just heal. The list goes on and on.

    Certain things should be added back more upsides and downsides should be visible on jobs, "Balance" shouldn't be to make every Job to play the same. Content shouldn't just be Hard content or boring easy dungeons we need middle ground, I love middle pretty difficult content, But honestly there isn't even close to enough of that in this game.

    Also jobs when synched down now aren't really fun its not like if you synch down to 60 your playing "hw warrior" your playing watered down EW warrior. because abilities are just removed at this point to make jobs easier.... now they feel awful at lower levels
    (9)

  5. #5
    Player Soge01's Avatar
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    Jul 2015
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    Ul'dah
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    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I miss HW Astrologian and Dark Knight.
    (7)

  6. #6
    Player
    Naraka's Avatar
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    Aug 2013
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    Gridania
    Posts
    70
    Character
    Oliver Solidor
    World
    Shiva
    Main Class
    Gunbreaker Lv 90
    Good old times when not everyone was walking around in T-Shirts and Jeans LOL
    (11)

  7. #7
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
    Posts
    6,992
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    ^still waiting for that option where I can force every other character on my screen to just be wearing their artefact armour

    I mean some of my glams aren’t exactly “normal” but all my stuff is actually dungeon and raid glams, I’m kinda sick of casual clothes
    (12)

  8. #8
    Player
    Yeol's Avatar
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    Jan 2016
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    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I miss HW too.

    Back then you could only raid with people on your server (and later same data center), you had to search for people and socialize in order to find a group. You also had to go to the raid entrance to queue for the duty (Savage only). Game felt more alive back then than it does now. Now most of player interactions moved outside the game (Reddit, Discord).

    So I guess QoL kind of killed the game social aspects.
    (1)
    "BAAAAAARD!" - 2018

  9. #9
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    So I guess QoL kind of killed the game social aspects.
    Paryy and dungeon finder makes for more social contact.not less.
    (1)

  10. #10
    Player
    vetch's Avatar
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    Aug 2022
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    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by VelKallor View Post
    Paryy and dungeon finder makes for more social contact.not less.
    "o/"
    *15 minutes pass*
    "gg tyfp"
    (8)
    he/him

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