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  1. #1
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Yeah I agree that i liked when I had to watch the body language of Coincounter to see what was up. Yeah if it's yoyr 1st time you may get nailed with an attack but only one of them was punishing. I mean if you see a 10 ton attack that's an AoE and get hit with that and it hurt but you survived...it's safe to say when you see it again but it says 100 ton...that you should not be there.
    (0)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Kinda wish they'd gone with the "flashes right before the hit" type of telegraph for the Coincounter, like Omega's Starboard/Larboard cannons. Too late to dodge, but at least you can see what happened for next time. Some of those attacks are a bit oddly shaped.
    (4)

  3. #3
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    288
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Remember Ultros and Typhoon?
    You had to turn into Imps and absorb Ultros Water Attacks, then you'd use those stacks to prevent Typhoon's Sneeze.
    You could actually wipe due to a ring out.

    Rotational Sneeze was also interesting to dodge.

    In the end, people complained a lot and that fight is just a shell of it's former self, I think it was around that time they just gave up trying to make different mechanics like that.
    (1)

  4. #4
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Balmung_Griffin View Post
    Remember Ultros and Typhoon?
    You had to turn into Imps and absorb Ultros Water Attacks, then you'd use those stacks to prevent Typhoon's Sneeze.
    You could actually wipe due to a ring out.

    Rotational Sneeze was also interesting to dodge.

    In the end, people complained a lot and that fight is just a shell of it's former self, I think it was around that time they just gave up trying to make different mechanics like that.
    That's the kind of stuff games like GW2 and to an extent, WoW has; where you have to do this duty specific thing to do progress. In GW2 you have to fight waves of enemies and hitting them with a special hammer that absorbs the enemy's energy which you then use to unshackle a giant stone man.

    square enix gave up on making games, now it's downsized to mario-level of pick-up and play.
    (0)

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