Tanks should get a required "how to do wall to wall pulls" tutorial, as that's what tanking in xiv boils down to, unless you're a hard content raider.
Healers should get a required
"how to use focus target" tutorial
"how to move party list to a place where you can see who needs healing" tutorial
"healing wall to wall pull tanks" tutorial
Once healers experience and are successful at those tutorials there will be less crying coming from those 2 roles.
As for adding guildhest-like mechanics, it was ok in variant dungeon as some have pointed out, but notice how barren variant dungeons are. Making unique and mechanics-heavy content means you'll only get 2 bosses instead of 3 and trash mobs will amount to striking dummies.
I guess the only way forward is even more boring trash mobs and seeing the same 2 bosses, so overall less content but slightly more engaging?
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