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  1. #11
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,794
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tankymctankface View Post
    I've only just finished the end credits
    The end credits play after every base game and expansion, as well as at the .3 patches sometimes as well as at the .5 patches leading into the next expansion. So the credits play pretty often. It's not over because the game keeps going on.

    submarine primal cut-scene of Heavensward.
    Often previews the raid tier for the given expansion. That is probably what you saw. Most likely the Binding Coil raids. It's a good story. Easiest to do it unsynced where a level 90 helps you 1-shot all the bosses.

    It could use more voiced cut scenes to make me feel progression.
    This gets better with each expansion, but generally they have a lot of work to localize to many different languages and they have to bring forward some of the work for the voiced scenes that wouldn't normally be done in that order. They normally make changes right up until release, but once they voice it, it can't change, so they have to consider all these factors if they voice something.

    Sidequests don't have the acting and that's unfortunate. I think they managed it in FF16 that recently released because they spent about 7 years on it, rather than 4 months to 2 years like with patches and expansions for this game.

    Novice Network:
    second invite only. So no RMT spammers and such stuff.
    Used to get RMT spammers, which is why it got changed to be invite-only.

    I'm not expecting the same on the forums though
    Most people posting here are veteran players complaining about changes they didn't like, or burned out from those changes. There is a New Player forum that you can post in which is better.

    it's probably worth redoing ARR voice acting and sound effects completely
    They rarely revisit old content. They must focus on the new content because that is what makes people resubscribe to the game and makes them money. They did finally redo some ARR dungeons and add NPC support, but they can't focus on old stuff forever.

    Everything could be a bit harder
    Story content is easy as you say, because not everyone plays for hard content or just wants the story. They don't want people stuck halfway through trying to get to the current expansion, unable to progress.

    Maybe a difficulty beyond Extreme
    There is Savage, then Ultimate.

    I just think Extreme (the little experience that I've had there
    You probably did a direct queue and did it synced, which is not an authentic experience. You would have to do it Minimum Item Level and Silence Echo to experience something similar to what the difficulty was once like.

    and Hard) are not really that hard.
    Hard is not hard. Mistranslation or something.

    I've played too many MMOs where flying happens too soon and you miss everything that was worked so hard on by the devs.
    I appreciate this too. We get the on-foot experience at least once.

    so you're not just always using your fastest mount.
    Mounts all got the same speed, unless you got a mogstation mount and didn't get all the speed increases.

    devs called for input on which features they can rather add to the base game to eliminate the need for addons.
    Don't believe they asked us. They said they will just implement popular ones. They've already gone and investigated them and can see the popular ones.

    My take on this has always been that any MMO should support add-ons.
    Mods and add-ons will always exist for MMOs, whether allowed or not.

    ACT for emnity or aggro management.
    Shouldn't need this. The game indicates what you have aggro of with a red icon. Any other color means you lost it. When you target an enemy, the person with aggro has a red bar near their name and the person with second aggro has a yellow bar.

    Party Icons
    They implemented this.

    I'm sure a lot of people here can remember the first iterations of Healbot in Wow.
    Many people who play FFXIV have played WoW before. But not everyone.

    I hope devs and story writers have a broad layout of the story, the antagonists and a vague idea of where they'll come from, for about the next 25 years....
    They have for the last 10 years, so I think we're safe.
    (4)
    Last edited by Jeeqbit; 08-20-2023 at 09:09 PM.