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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Calysto View Post
    *Toss a monkey paw*

    You now have a focus laser and can't move for 6s that deal damage and proc kardia every 1s.

    If SE do what you ask for it'll probably be that.
    So like that one new BLU ability from the final boss of Amorout that does healing via Kardia?

    I mean...that might actually be kind of cool. Especially if it's a big CD ability that boosts the Kardia it procs through the roof. Kind of a SGE-ified version of Benediction? I dunno, I might be okay with that, honestly.

    Quote Originally Posted by Post View Post
    And, they make stuff multi hit heal all the goddamn time. If Bloodbath Overpower could do it in 2.0, frigging new healer in 2021 can manage it.
    My first thought was "Isn't Dream Within A Dream (NIN) a 3 hit thing?"
    ...except apparently it's not, despite the description.

    So yeah, ability descriptions are completely useless for this. Though I think there ARE some multi-hit abilities (or used to be?), I can't think of any specific ones other than the ones that apply a DoT while dealing an initial bit of damage if you happen to apply it right before a server tick.

    Quote Originally Posted by Shurrikhan View Post
    But, yes, they could do multi-hits without issue back in 1.x, including with synergetic exploitation from that (iirc, Lifesurge was effectively Judgment of Light back then, a debuff that flat healed attackers per hit scored against the enemy, which then saw more value from multi-hit attacks like Simian Strike and Rage of Halone).
    Wait, what? o.O

    I've thought for a while it would be neat for a healer to have a Judgement of Light type of thing (SGE is the obvious choice, and yet...), namely if it was one that had less raw healing and so functioned more over secondary healing effects like that. Then again, FFXIV's combat model...
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renathras View Post
    Wait, what? o.O

    I've thought for a while it would be neat for a healer to have a Judgement of Light type of thing (SGE is the obvious choice, and yet...), namely if it was one that had less raw healing and so functioned more over secondary healing effects like that. Then again, FFXIV's combat model...
    Yup. Lancer was Gridania's analog to Gladiator and Marauder, after all, none of whom were so alike as PLD and WAR are today. Its TP-drain skills could suppress mobs to keep them from throwing out special attacks/moves as often, the Surge skills could give the group sustain or burst advantages against mobs to keep things more manageable. It also had a fair number of CC options that paired pretty well with Archer's and Conjurer's.

    At this point, if anyone were to give soft raid sustain through indirect and variable means via a debuff, though, it feels like it ought to be a rebranded Thaumaturge (back to its old Shadow/Astral Priest roots, with Evoker becoming the new name for the aura-tossing base to Blackmage) or just... PLD or DRK.

    _________

    More on-topic:

    I'd also be fine with Kardia just healing for a % of damage dealt, instead, so that its damage-CDs could at least be of some synergetic value / interaction.
    Would also happily take Soteria turning into just a temporary, stacking bonus Kardia (+100%), to expand its use cases while making it slightly less clunky, or acting as a 50% AoE emanation if Kardia is also/already active on them. (One fewer stacks in both cases, for balance, if need be.)
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    Last edited by Shurrikhan; 08-22-2023 at 01:03 PM.