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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,966
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Doozer View Post
    It doesn't work like the skills I mentioned because it's not those skills. And it shouldn't. I've never felt Kardia to be lacking, since like Regen and other skills like it, it's not meant to keep someone at full the entire time. It doesn't need to change or be more 'powerful' than it already is.
    I guess that's just where opinions differ, I find Kardia to be extremely lacking, not necessarily it's potency but it's utilization as a mechanic.

    What does Kardia currently do? It heals a single player for a single instance of 170 potency every time you cast a damage spell and it can be buffed for 4 casts with Soteria, that is literally all the interaction it has with Sage's healing kit.

    What people are asking for is to make Kardia a more integral mechanic for the job, so instead of 10 different oGCDs that all "just heal by X potency" you get more options to interact with Kardia as a healing mechanic.

    As an example let's say instead of Druochole's flat 600 potency healing you get a multi-hit spell that procs 3-4 instances of Kardia or instead of Ixochole you get an ability that spreads Kardia to the entire party for the next 2-3 attacks you do.
    (10)
    Last edited by Absurdity; 08-20-2023 at 04:37 PM.