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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,797
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Kardia is just an undercooked mechanic in general

    They would never do it because it gives a skill floor that a toddler couldn’t trip over but kardia should form the majority of the healing of SGE, if you don’t do damage you shouldn’t be able to survive on SGE
    (2)

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    kardia should form the majority of the healing of SGE
    Setting aside the hyperbole and "too easy" remarks:

    The above I agree with. Kardia would be such a cooler mechanic and SGE more distinct from SCH (and all the other healer Jobs, honestly) if it worked as Kardia management. As it is, it can output more raw healing than SCH and enough to solo heal encounters. Its "weak" GCD heals (which are just as strong as everyone else's GCD heals, so not really "weak") aren't a detriment when it has massive amounts of free oGCD healing with short CDs plus oGCD mitigation that also has short CDs.

    No idea on the multi-hit thing. I still feel like EuDosis ticks should also proc little Kardia heals making it into a Regen. AOE situations would allow you to get some serious healing on your Kardia targets by spreading your DoT. That would be kind of cool.
    (4)