No I want the encounter to exist in the form it was designed in, original CT was not hard and it should be preserved in the form that it was originally in, you will never disband on original CT, nobody is going to stop anyone from progressing, you are never going to be hard walled by CT, leaving it in this nerfed to hell state for a weird sense of accessibility Just hurts new players if anything because there is no scale of difficulty in this game
Yes 6 is a single player game, and it expects competency out of you, why does 14 not; what is the difference; is it that in 6 if you refuse to engage with the games systems there isn’t 23 other faceless people to carry you through the content; you paid for your copy of 6, it expects competency out of you, you paid for your access to 14 it expects competency out of you
And like I said CT should exist in the form IT WAS DESIGNED IN, leaving it turbo nerfed leaves a crap first experience for new people and a boring as hell experience on replays, do you really think first time players actually enjoy CT



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