Page 19 of 36 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast
Results 181 to 190 of 443

Hybrid View

  1. #1
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    524
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    To me, the biggest problem is that we got very easy normal mode stuff (dungeons, trials, 8+24 man raid) and then if you want something more challenging you have to go to Extreme trials or Savage raids. That leaves a very wide gap in the middle for the more mid-core gamers that want a challenge, but not long progs like with Extremes and up.
    And then we have something like Variant/Criterion which is basicly very easy, savage and savage plus.

    Personally I would love for some content of similar difficulty to on-release Orbonne Monastery, it was difficult and fun without being pushed all the way into extreme.
    (6)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    When most of the challenge is coordinating other players to perform well rather than yourself, then thats not challenge, thata just frustrating.

    Its why trying to use the Dark Souls or Elden Ring analogy doesnt apply with MMOs because the reason its super popular is because those are solo challenges which have more room for finding satisfaction and reward.

    Im not too keen with FFXIV's strict and formulaic raid design where almost everything is a straight dance. It got boring for me after a while.

    No joke, I had more fun running Dun Scaith with randos than Pandemonium with people I mostly know because theres a larger margin of error and good players can still save the whole group from large mistakes rather than one player messing up the whole raid. Hot take here
    (8)

  3. #3
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Its why trying to use the Dark Souls or Elden Ring analogy doesnt apply with MMOs because the reason its super popular is because those are solo challenges which have more room for finding satisfaction and reward.
    Pretty much hit the nail on the head here. I believe this is a big part of the raid scene in MMOs across the board going into decline as it has. Part of it is of course also the result of the genre itself being in a state of decline, but that's a different discussion entirely. At the end of the day, most people do want a challenge. Thing is players nowadays tend to prefer facing challenges on their own terms and overcoming them on their own merits, absent the help (or more likely hindrance) of others. The herding of cats truly does typify your average MMO raiding experience, and that just gets old after a while.

    Quote Originally Posted by Atelier-Bagur View Post
    No joke, I had more fun running Dun Scaith with randos than Pandemonium with people I mostly know because theres a larger margin of error and good players can still save the whole group from large mistakes rather than one player messing up the whole raid. Hot take here
    I'm not so sure if this is a hot take. Burnout is real, and it's becoming increasingly common these days. Most of the raiders I know have decided to become casual players and use the game to unwind after work. They turn a Soulslike or whip out ye olde Battle Toads if they want to overcome a challenge.
    (13)

  4. #4
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    486
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Here's the thing though, Dun Scaith has teeth.

    It's recoverable, but it has teeth.

    Compare it to Nophica, who is basically the endboss for sirensong sea (except she hits the tank less hard) and Menphina who will actually aim her half room cleave at 0 players in a raid of goddamn 24.

    There's too much difficulty and not allowing your support jobs to step up and save the run between so many body checks, and such tight mechanics that there's basically only one way to actually succeed something that appears complex, and then there's enough difficulty that players at least feel engaged by more than just the sound and graphic design. You know, like a game. Not a movie.
    (11)

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,460
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Post View Post
    Here's the thing though, Dun Scaith has teeth.

    It's recoverable, but it has teeth.
    The last in each set of alliance raids keeps better than the two before it, since they're closer to the item level sync. Compare World of Darkness to Labyrinth of the Ancients, or Paradigm's Breach to Copied Factory, or Orbonne (even after Thunder God's nerf) to Rabanastre.
    (3)

  6. #6
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Post View Post
    Here's the thing though, Dun Scaith has teeth.

    It's recoverable, but it has teeth.

    Compare it to Nophica, who is basically the endboss for sirensong sea (except she hits the tank less hard) and Menphina who will actually aim her half room cleave at 0 players in a raid of goddamn 24.

    There's too much difficulty and not allowing your support jobs to step up and save the run between so many body checks, and such tight mechanics that there's basically only one way to actually succeed something that appears complex, and then there's enough difficulty that players at least feel engaged by more than just the sound and graphic design. You know, like a game. Not a movie.
    The Diabolos fight is still the most chaotic normal alliance raid fight that we've gotten imo. At least 2nd phase where there's so much crap to watch out for and anyone hitting those dark spheres will most likely bounce to a player affecting them and create a string of oopsy daisies.

    Its awesome
    (1)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,070
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    The Diabolos fight is still the most chaotic normal alliance raid fight that we've gotten imo. At least 2nd phase where there's so much crap to watch out for and anyone hitting those dark spheres will most likely bounce to a player affecting them and create a string of oopsy daisies.

    Its awesome
    Once again field content sets the bar high for what content should be in this game

    I’d also argue TA’s temperature mechanic killing you instantly for a failure and twice come ruin on DRN’s attacks alongside diablos are the perfect examples of that midcore difficulty we should be aiming for
    (2)

  8. #8
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Once again field content sets the bar high for what content should be in this game

    I’d also argue TA’s temperature mechanic killing you instantly for a failure and twice come ruin on DRN’s attacks alongside diablos are the perfect examples of that midcore difficulty we should be aiming for
    I'm not sure anything "killing you instantly for a failure" is a good description of "midcore" difficulty.
    (2)

  9. #9
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    490
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Renathras View Post
    I'm not sure anything "killing you instantly for a failure" is a good description of "midcore" difficulty.
    I would say it is, if it doesn't result in the entire party wiping (sure, you could have everyone fail it). It's a "challenging" mechanic but it's not savage-level, where if you fail it, everyone wipes, even if they do theirs correctly.

    Also, to be precise, it's not instantly for failure. It's failing twice in a row within an allotted timeframe. - oh, i was thinking of twice come ruin, not the temperature mechanic. But still, it's an individual mechanic, not a party wipe mechanic.
    (5)
    Last edited by ChrysOCE; 08-24-2023 at 11:45 AM.

  10. #10
    Player Noumenon's Avatar
    Join Date
    Aug 2023
    Posts
    217
    Character
    Noumenon Noumenon
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    The Diabolos fight is still the most chaotic normal alliance raid fight that we've gotten imo. At least 2nd phase where there's so much crap to watch out for and anyone hitting those dark spheres will most likely bounce to a player affecting them and create a string of oopsy daisies.

    Its awesome
    Agreed. And yet... people are saying that is not "midcore". Apparently TA and DA are now "hardcore" fights.
    (1)

Page 19 of 36 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast