Oooooor...they just continue on the grey road path of least resistance, doing nothing about the current modding scene whatsoever and only stepping in when people abuse other ToS.
Minimal risk on their part and, because of the sub, they rake in money for other people's products (mods). If I were a business head at SE I'd stay the course too.
Last edited by SaberMaxwell; 08-18-2023 at 08:58 AM. Reason: LEAST. Forget mods, SE should update their fossilized forum architecture.
I think a good way could be to offer what the players demand so much. Sfw of course!
As I've said, I don't know if something like this is possible.
But I think it could be an idea to make an official feature that allows players to modify stuff with 'original content-mods' from SE itself.
I hope that someone from the SE team maybe is going to see this suggestion.![]()
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Pay for a likely inferior version of otherwise free stuff... that is itself likely based directly on those prior versions? I'll pass, thanks.
Let's not pretend that XIV's profit margins are anywhere near so slim that they'd have to short content just to provide UI/functionality improvements that had been requested since ARR.
That's already what they're doing without creating "Official Mods". They look at things like SimpleTweaks, grab a couple out of the few dozen easy wins, and use that to at least give players a sense of hope that improvements will continue to be rolled out, even if in tiny amounts that were unnecessarily long-delayed.
Your post doesn't make any sense. A "legal mod" would just be a standard change or addition to the game, which they're already doing.
Unless you're saying that they should officially add the mods people use to turn their characters into Second Life ERP abominations, in which case I'd have to strongly disagree. Keep them to their containment zone.
But Shurri they can't add these simple qol because uh...
Ps3?
Servers are made of tissue paper?
People playing on 32 bit systems?
Out of memory?
We'd need ps5 for that?
That's simply impossible?
Servers are made of toothpicks held together by glue?
I spoke about 1-2€ in a another subscription version. That are 12-24€ in a whole year!
That's not a lot for a single person, but a lot for them if they would use it to hire people to create new stuff (some kind of original modding), that then is included in this subscription version.
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What is the real goal behind this suggestion? Destigmatization of mods through officiation? Elimination of third party mods through first party solutions?
Its not just money that is SE's issue, it's manpower. More to the point, hiring qualified developers is difficult in Japan for a lot of reasons, between declining birthrate and "not invented here" mentality. Ask the FGC about NIH and how long it took for rollback netcodd to hit JP. And foreign workers are difficult to hire because of the language barrier. There are so many cross sections to getting people even though they're at the point they're begging people to apply.
This manpower issue is also solved by voluntary modders putting in work on this game, by the way. Just another reason to keep staying the course as far as mods are concerned, because again, minimal risk with ridiculous rewards.
There is more than just the almighty dollar standing between SE and anything like first party mods.
To find a way that more people will be happy with the original game, more cool stuff, even if this stuff does not fit with everything, modyfied itemversions, more inclusion for console players, when it comes to modifications.
I also believe that people would prefer legal versions over suspicious 3rd party stuff.
Manpower could be a big problem, yes. :/
Last edited by Heavenchild; 08-18-2023 at 10:07 AM.
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None of those things requires these features to be "Mods"...
That's... literally just staying the course of benefiting from unpaid labor (those of modders who receive the rare donation at most, except in the Glamour market which is its own weird thing), and occasionally coming up with an original idea as to how to meet decade-old requests (though likely worse than how third-party mods already did it, if XIV's history in technical solutions/feature-building is anything to guess by).
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