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  1. 08-23-2023 07:28 AM

  2. #2
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    473
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    People are critical because despite all the frustration and disappointment, the people still care.

    What you really want to worry about is if they stop complaining right now.
    (3)

  3. #3
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Soooooo, let's say I disliked living in my country or some systems in my country, or my school, or my workplace. The real answer is just to walk away and not display my grievances, in a hope that things change to a more reasonable path? This is the fight phase, people being disgruntled and not leaving. I give the game a lot of flack, but I want it to be better.

    Its clear they don't listen to nice feedback, so now people are giving them mean / sometimes toxic feedback, if that doesn't bite, people will start leaving because thats when "vote with your wallet" comes in.

    Yoshi P saying "Go play other games while you wait" is EXTREMELY INSULTING, because he keeps charging us a sub. In an MMO where you build communities around hanging IN THE GAME. He is extremely tone deaf and I think all the goodwill for him is starting to run dry. The whimsy and chillaxed game dev facade is starting to fall because he is not talking about any of the backlash honestly, nor is he really giving us anything to "look forward to" in his own words. The patch cycles are extremely stretched, unreasonably so.

    I'm gonna say it, they need to hire a new director, someone who has "innovation" in their CV, instead of "follow the formula"

    Playing FFXIV is like watching your favorite sports team settle for mediocre and not chasing the championship with everything they got.
    (2)

  4. #4
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,698
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I don't know why anyone pays them any heed though. They have no creativity, they just rehash the same 5 [] again and again.
    Why does this sound familiar? Can someone clue me in?
    (2)

  5. #5
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Exmo View Post
    I don't think they want it to be better tbh. I think they just like spreading negativity and relish the attention it brings.
    I don't know why anyone pays them any heed though. They have no creativity, they just rehash the same 5 conversations again and again.
    Maybe because even if I exaggerate I actually talk about the game.

    Quote Originally Posted by Red-thunder View Post
    Phys ranged were arguably the first canary in the coal mine even before the healers. They got massively gutted from HW to SB. Many would say for a good reason, but they have made ZERO attempt at incorporating some of the fun elements into the SB iteration. We could have Gauss Barrel turning the gun into a shotgun that has to be charged up at close range (a melee range cast) to give it some depth, while limiting its uses per minute so that you still have a lot of movement where necessary.

    Dark knight arguably too, but I haven't really played the job much back then. But they were 100% gutted by ShB when Dark Arts got neutered.

    SB to ShB just gutted so many jobs. You could say that over half of the jobs got neutered in some way or another: all three healers, Dark Knight, Warrior, Monk, Machinist... Ninja got dealt a heavy blow in 5.1 or something with the mudra rework........

    .....
    Quote Originally Posted by Red-thunder View Post
    100%.

    A huge part of why even dungeons felt interesting in ARR and HW was because back then jobs had a very high skill ceiling. There was always something to do and something to think about even in dungeons.

    With that high skill ceiling and depth, jobs become content in and of themselves. Learning to master a single job became fun. And it helps make content like FATEs and alliance raids interesting because even when you've seen the same mechanics a hundred times you may not have really thought through how to optimize on each job mapped to the fight.

    At least for decent players this does not exist anymore. Every job just feels like carbon copies of each other, especially the healers and tanks. I swapped to Red Mage and Gunbreaker in EW and just casually got 99s and 95s in Savage and Ultimate after mainly playing healers even though I've literally never played them before. This shouldn't be possible. It's because jobs are so braindead and so similar to each other now then once you have mastered the core ideas of keeping uptime there is nothing else to master on each job, except BLM before all the gutting. Now I actually struggled on that job in EW and it took effort to get good and learn nonstandard. But alas that is the only job where it takes any effort to become good at on top of the skill you've acquired from raiding in general.

    This 100% wasn't possible in Heavensward and to a lesser extent Stormblood. I toyed with Summoner in HW and just reading Hai Hai's guide and learning the triple weave opener took weeks to get to an acceptable level of performance. Now you want me to swap to MCH and pick up the job in a day or so before we do a week 1 kill of Savage and meet the DPS check? Fat chance back then! You'd be completely griefing your static. In EW and DT? I literally don't even need to practice on a dummy before going in.
    Quote Originally Posted by Red-thunder View Post
    Back in Stormblood there was a Savage raid called O8S.

    One of the mechanics was called Forsaken.

    Forsaken 1 was probably the most interesting heal check they've ever put into this game and it was more than just walking to the correct spot.

    Kefka starts by casting Heartless Archangel. This applies a debuff called Incurable that has something like...

    - A 5 second incurable debuff if you are at max HP when Heartless Archangel lands.
    - A 12 second incurable debuff if you are not at max HP when Heartless Archangel lands.

    (Numbers could be wrong it's been like 7 years since I did that fight)

    Incurable means any form of healing and shielding will not apply while you have the debuff.

    Now Heartless Archangel also drops everyone down to 1 HP. So you're at 1 HP *and* you also cannot receive any heal? And right after HA the DPS also needs to soak damage immediately?

    The solution was elegant: you have to pre-shield them enough so that they can survive some hits during Incurable. And 3 seconds after Incurable drops off, they also need to soak damage from the Kefka heads. That requires them to be healed right after Incurable. So timing is important here, where the healers have to let the heal land right as Incurable falls off, and heal enough in a short time so that the DPS can do their job. The DPS also has to pay attention to their health and pop the Kefka heads only when they are ready to soak a hit. The tankbusters will then happen, so after taking care of the DPS, the healers need to take care of healing the tank. Back then we didn't have OP heals like Macrocosmos, so it actually required multiple abilities and GCD healing. Knowing to choose the right heal - AoE or single target actually mattered for this mechanic.

    And Heartless Archangel is then casted again in like 40 seconds or something, after a gauntlet of damage, tankbusters, and heavy-hitting raidwides. In fact I think it happened like 7 seconds after an Ultima, so you have to get everyone to max HP right after a very heavy-hitting raidwide.

    Back then healers actually had to use Helios and Medica. The world top logs had 20+ casts of Aspected Benefic, Aspected Helios, and Helios.

    There are several more examples like the CC in A6S (which had an encore in E8S), the kiting in T7S, etc....


    You will never understand because you are not tethered to the actual substance of the game. You are here only because of your feelings. Your personal identity is under threat because people are unhappy about the game. You never talk about the game. You only come here to complain about the negativity and mock people with genuine concerns.

    And yes I have an ego because I know I understand the game's issues far more deeply than you white knights.
    (5)
    Last edited by Red-thunder; 03-17-2025 at 03:32 AM.

  6. #6
    Player Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Red-thunder View Post
    You will never understand because you are not tethered to the actual substance of the game. You are here only because of your feelings. Your personal identity is under threat because people are unhappy about the game. You never talk about the game. You only come here to complain about the negativity and mock people with genuine concerns.

    And yes I have an ego because I know I understand the game's issues far more deeply than you white knights.
    8|

    Quote Originally Posted by Nero-Voidstails View Post
    this community is frail and easily offended and I hate it
    Woah you're right ^^

    Some people are just really sensitive I guess. It's a shame because the forums used to be better.
    (1)

  7. #7
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    some people stay for social purpose or even RP glamour but even if they stay most enjoyed the game for what it was and now the quality of it have just well been bad. encounter became easy nothing challenge you unless you go extreme and savages but when you start those as the game is right now you don't even know half your kits causing problem to others and yourself.


    for me what I hate the most of this game is how easy the casual stuff is like easy in arr and HW sure but at stormblood the casual should challenge you and be harder as you go so you learn your new skills sets and you don't feel like a noob if you start extreme or savages.


    second things that I dont not dislike but hate is how the community became frail and easily offended the woke mentality have hurt the game to a crazy degree. before when I started you saw player chatting in city State about anything people joking in dungeon or giving advice and even a bit of criticism. now doing most of that will get you reported and suspended. remember that the GM will tell you to treat this like real life but you have all those in real life to and of you get offended well suck it up. other people believes shouldn't be forced on other and the GM follow the ToS that is sure good but to this point I will sadly say it can be and is abusing it getting reported for missgendering is stupid there is female and male model only. I should not be forced to uses pronouns I do not believe in and some player even use mods that break ToS to change genders but those person are sure still in the game! I once got suspended for calling someone jackass because I did my healer job and used rescue but true I am in the wrong right? like what is the point to care or even want something when you will get suspended just for a word? oh true if someone tell you to leave him alone and you do even stop healing you get reported for griefing.

    this is how I see the majority of the community as 5 years old playing 14 because anything will get you suspended. Sorry but this is where I draw a line and of you get reported your penalty count is supposed to go down but they will not care they will not even play by theyre own rules.

    this community is frail and easily offended and I hate it and some rper will mix real life with RP and get you in trouble no matter what even more ridiculous.
    (0)

  8. #8
    Player
    SWATomega's Avatar
    Join Date
    Nov 2020
    Posts
    27
    Character
    Naomi Fluegel
    World
    Lamia
    Main Class
    Warrior Lv 100
    Do you overall dislike the game?

    No, i still enjoy the game even as the state of things of right now.

    What do you still enjoy about the game?

    I just like playing it, there isn't a deep meaning behind it I just do,

    Why the frequent focus on negative aspects?

    So this is my thought process and this is a layered over several things on top of each other. Lets start where we came from, Endwalker. That was to be the conclusion of the original 1.0 story, ARR for most people. It was to be a climactic conclusion to this 10+ year journey. After EW we got the 5 part mini story of Zero and the 13th while we for the next expansion. What we have is a fragile emotional anchor that was freed, we had our character's main journey end and we as players were looking to the next journey the next big boss.

    THat is an issue the problem is most if not all story hooks were resolved or finished, Dawntrail doesn't have anything to attach to continue on plot-wise, and the ends are all tied up. So a new story and foundation needs to be made to keep us the players entertained and interested. THis is where Dawntrail gets shaky and it isn't 100% the writing's fault, it can also be the mental state of players at the moment and time. We had the anticipation that Dawntrail was going to be better than Endwalker and some even said Shadowbringers. So we got a buildup to disaster, where we got the game slowing down to build the start for the next ten years, writing that doesn't live up to expectations, and we got players who wanted something better than endwalker/ shadowbringers

    So we got the Dawntrail reception, which is lackluster to the community that spoke up and it has a mental cascade effect when people begin to agree. SO we start to latch on to things that is bad about the game or don't like, we as humans are attached to negative things a lot more than positive ones. We also have people on the forums who make new accounts to add fuel to the fire and it spreads. The small issues become big issues, and repeated complaints become being ignored. We then try to shift the blame, and the one in the crossfire is Yoshi-p, who is the face of FFXIV, so we have people take their anger on him. Some even targeting voice actors with hate and negativity, or even characters that are probably not that bad are now big issues.
    (0)

  9. #9
    Player
    SWATomega's Avatar
    Join Date
    Nov 2020
    Posts
    27
    Character
    Naomi Fluegel
    World
    Lamia
    Main Class
    Warrior Lv 100
    Part two since I went above the character limit.

    As of now, the community that uses these forums it does feel they are on a warpath, believing the game is unfixable and wanting to nitpick everything. We have those who are "quitting" the game or unsubing but are still active on the forums. And we got those who just string up things to cause heat or fire in the community. I will say there are some good criticisms but we also get baited posts to cause fire and problems. The Black mage changes are the newest topic to latch on to, but im not a black mage player so I don't have the passion compared to others. all I will say is, i will wait to see how it fully plays out in 7.2 and post-patch. It might just be a temp thing till 8.0 I don't know.

    I have played this game since 2.0 I have seen this game go through the good, bad, and ugly. While players are angry, it is because they care, we care for the game. they will nitpick, and point out things that are grinding their gears because they want change.

    Is it just that there's nothing to say about the good parts?

    I honestly do think the game will be fine.

    Or is it something else?

    I honestly think Dawntrail is the phase that they just didn't nail it this time. It is hard for any game dev team to nail games and expansions multiple times in a row, the honest question is does this expansion really make people believe the game will go downhill and not recover? To me the answer is no, it is a rough patch, yes, but it is just another moment in the game's history.
    (0)
    Last edited by SWATomega; 03-17-2025 at 09:34 AM.

  10. #10
    Player
    TakoyakiLala's Avatar
    Join Date
    Dec 2024
    Posts
    228
    Character
    Gigileo Hihileo
    World
    Faerie
    Main Class
    Black Mage Lv 62
    Necro post, but I'll contribute to the old ass thing anyway, lol!

    I occasionally express my negative feelings towards certain aspects of the game because the devs have been too trigger happy when it comes to things, such as job homogenization, for example. Where they try to appease both the top 1% of hardcore players who want seamless cohesion without any friction and the absolute bottom of the barrel no brain casuals who can't be bothered to read any of their job classes action descriptions and practice playing on a dummy for a bit to understand at least the basics of how their job class works.

    If the dev team actually did their best to sift through feedback from both their JP and international playerbase and stuck to a more middle ground way of developing things, such as job class balance and whatnot without taking things too far in either direction, then I've would post far less negative posts here.

    Other than, I just troll post to try to give people a little laugh here from time to time or ask for genuine help with something I don't understand related to the game. xD
    (0)
    Last edited by TakoyakiLala; 03-17-2025 at 09:34 AM.

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