Or would you at all? Other problems with healers aside, I think healer LB1 and 2 are practically useless. I dont think i've used either of them... ever. A huge AoE heal with no side effects is about as useless as it gets in 14 now. So how would you change heal LBs? Personally, I'd make LB1 a 6 yalm AoE raise that gives everyone touch of death and puts them at 20% HP. LB2 I'd make a 10 yalm AoE raise that gives everyone weakness for 2 minutes. This probably would only be reasonable if you took raises away form summoner and red mage (that's a rabbit hole all its own) because keeping things interesting/difficult with that many raises in the game would be pretty hard. Thoughts? Ideas?