Results 1 to 10 of 94

Thread: The new Nomura?

Hybrid View

  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cach View Post
    I did buy a PS1 mostly for FF7 tho. The FF brand doesn't carry that weight anymore sadly.
    Not to speak for you personally, but keep in mind FF7 wasn't just a game, it was a huge jump in technology, visuals, and presentation. The polygonal characters, CG cinematics, and pre-rendered backgrounds blew people away at the time and were so iconic, they influenced basically every major RPG made for the next 5 or so years after it, and probably at least influenced games for a further decade.

    It'd be kind of like comparing how many people watched "Solo: A Star Wars Story" to the amount that watched "A New Hope", or even "Return of the Jedi". Comparing something so groundbreaking (and lacking in direct competition) that it influenced all of pop culture and fans of the genera - and even somewhat related ones - for several generations...to something that was not? No matter how good 16 is, you can't make a jump in modern graphics on par with the jump between FF6 and FF7. For all that we laud graphics, FF14 1.0 was made 13 years ago and had graphics on par with modern releases (the one thing 1.0 is praised for somewhat consistently is its visuals...which were just so good at the time, most hardware couldn't RUN IT). The point being, "modern" graphics aren't really that different than graphics were a decade ago. Even the FF7:R jump from PS4 to PS5 graphics isn't as big as the SNES to PS1 jump of FF6 to FF7. And what's more, FF7:R already did it, so FF16 can't make the "jump" that its older brother already made first a year ago.

    There just isn't really room for a technological jump on par with what FF7 had. FF7 and FFX both made similar jumps (in FFX's case, it was voice acting and moving out of pre-rendering and into outright polygonal worlds with fantastic fidelity a leap ahead of Banjo Kazooie or Perfect Dark, both considered pushing the prior generation's art and capabilities [doubly so since it was the N64's])

    It's a pretty unfair comparison. If you want THAT comparison, the better take would be FF7:R. It made the huge tech and graphics jump, and also made what is probably a comparable gameplay jump as well, incorporating "autoattacks" (your basic button mashing attacks) vs spells/abilities (using gauge) to make a souped up, semi-live action version of FF7's menu and turn based combat system, and with a stylish flare (the echo and slow-mo when you pull up the menu).

    ...and FF7:R was a smashing success and probably WOULD have sold a massive amount of PS5s had there been any around to sell.

    FF16 is far more like FF9 or FF13. Later arrivals that were more derivatives of what came before and didn't sell consoles so much as were bought by those who already bought them prior. But as noted, FF7:R could only sell so many consoles due to the shortages, so there's a far smaller pool of people.

    And as Tsumdere said:

    Quote Originally Posted by Tsumdere View Post
    1. Console exclusive. This objectively makes less sales than just a full release. Full stop. You're an idiot if you think otherwise.
    Xbox and PC are massive portions of the market (with some saying PC is the biggest share). PC in particular is growing bigger each year due to lower entry costs and sheer amount of flexibility, so unless you can account for how many people just stopped buying consoles completely because they now have a gaming computer (like me) and then compare Playstation sales with games from 8 years ago it's pointless to do so.
    I also was a person who had a PS1 and PS2 (and N64 and SNES), but now do all my gaming on PC. I have an X-Box next to my computer and the TV attached to it isn't even plugged in, and the last time I tried powering on the thing (after a year of not using it) it didn't turn on. I've completely left the console market, much less the PS5 market. People like me would have bought FF7 (and 8 and 9) on PS1 and FFX (and XII) on PS2 and FFXIII on PS3 (or X-Box, which I did on X-Box). But I don't even have a (working) X-Box at this point, and won't be buying more games for it anyway even if it did work. I only buy and play games on PC at this point, with RARE exceptions for Switch or Mobile.

    So you can't look at PS1/2 sales numbers and say that FF16 should be matching those. The entire gamer landscape has shifted, PS5s are still both expensive and rare, and exclusivity like that is going to hamper sales. It's just not a tenable position to say they won't or don't.

    Quote Originally Posted by Koros View Post
    waah waaah woo woo wahh
    /smooch
    Love you too, buddy. But you still haven't proposed. I want a rock I can show off to the girls, not something you got out of a CrackerJack box, too! At least 3 months wage is the rule, and I know you're a moneybags with all those alts and RMT, so I'm expecting a big rock.

    And glad we've cleared up that you think EW was a "universally successful" game.

    Talk to you later, snookums.
    (7)
    Last edited by Renathras; 08-15-2023 at 06:23 PM. Reason: EDIT for length