Quote Originally Posted by Absimiliard View Post
Easy solution:
Leave tank personal sustain alone, decrease their group healing and mitigation
Add cleaves and really nasty unavoidable AoE damage to more enemies
Add reasonable but tight enrage timers to bosses

There. Now the tank can't sustain the entire party, everybody is screwed if the DPS are bad, healers are forced to heal, and nobody gets screwed out of their enjoyment of their job.
WAR's personal sustain is still needing a nerf. They straight up invalidate a healer in dungeons, and frankly I don't care if their sustain is fine in raids. Their raid sustain isn't the issue. Their dungeon one is.

GNB I'll also say is an issue. I can STILL solo a boss with 2 charges of aurora and HoC. PLD at least has the drawback of needing to use MP and DRK... DRK actually could use a bit more but its... fine. RN.

WAR's sustain needs more of a draw back than "every 40s" recast and I could argue the same with GNB. Probably make it so that HoC doesn't auto heal you if you're below half... cause yeah I have done that. It should require damage being dealt to do it.