Quote Originally Posted by JiraTyanu View Post
The Healer DPS Problem: Toxicity it incites

Y'know, I'm not even going to beat around the bush with this. The title says everything, I'm sitting here doing a dungeon and a healer refuses to even use their off GCD abilities.

Sure the tank was a gunbreaker but that's not an excuse for the healer not to fill the role they chose, this is what brings me to the forums today. Not just for this run, but to address what I feel is becoming a MAJOR problem.

In FFXIV we have all sorts of jobs that fill multiple roles, Tanks/Healers/DPS. Y'know, the "holy trinity" as it were.

All jobs have a little bit of the other roles stuff, healing, dps, etc. Having mitigations and heals on DPS, having DPS and mitigations on healers, having heals and DPS on tanks.

But where the problem comes in? Is when people see the .01% players parses and think "Oh that's all that should be needed."

I legitimately had a combat mentor in the novice network tell me ahem.. "Tank's don't need a healer to even clear ultimate content."

To which I say, congrats I guess? Because that doesn't speak for the average player, the average individual isn't gonna be some person who picks the best of the best tank and gets BiS gear, running only the hardest content you can get into, topping the charts, etc.

No, the average player wants to sit here and enjoy the game. The toxic mentality of "Healers shouldn't have to heal." is a plague that needs to go away.
Intresting thought but i think you came to some twisted conclusions.
First the mentality of "healer shoudn't heal" does not even exist in the first place. People that say these two things disqualify themself from this discussion and all disskusssion regarding healers:

1. Healers should only heal
2. Healers are DPS and almost never heal

These people are uninformed and very bad at the game or just trolls or both.
Now to what really is there and how you should play and WHY this is not toxic.
First you should play healer pro-activ and re-activ depending on centent and choosen healer. As a healer youre main task is "keep the party alive" after this DPS as much as you can without forgetting the first task BUT NEVER BE IDLE. Thats it. People who argue against this or try to twist this to something toxic just want a " i do nothing but get the reward"-Pass. The APM of FF14 is not that high or complex to justify a only heal or a only dps healer.

If you wanna play a game with more and faster rewards and less input from you as a player, than i recommend something diffrent from FF14 altogether. Nowhere in this "way of playing " is something toxic or negative. Almost as if this is blown out of proportion.... like the thing with the "content creator".

And now to the point why is there more "bad healer's" ? Simple the role has almost no skill ceiling anymore whats so ever and can be played while ACTIVLY WATCHING A MOVIE or reading a book.... heck....writing one, while healing is a possiblity.
This resulted in "easy roulette" aka the "fast pop" by people that don't care and are most of the time not even aware of how the class works or what it does.

The fault is at Yoshida in my opinion and for that reason i think that man should make single player games and stay clear from FF14.

Now to the behavior of people that say:
"..but FFLOGS..." or "Balance Discord said so"
Do you read ??? English do you read it ?
Because this is for SAVAGE AND ULTIMATE not Expert roulette or Alliance raids and the likes. And even then, you need to look out for youre tank and co-healer and the encounter.

This behavior will happen even if this game is to be "candy crushed" and made so simple even a Goldfish can play it. Even than, there will be a "Meta" and people with a gamesense of a peble. So youre conclusion is not only far feteched but also without proof of the existence of said mentality. Some players are just little dirty Kuponuts and deserve to be "Manderville'd".