Quote Originally Posted by Zabuza View Post
The increased monetization

No game with a monthly subscription should also charge you money for items. I don't care if it's 'only cosmetic' or not. While it may be a less aggregious offense, it's still double-dipping. But why should they stop? The players have clearly shown through their wallets that they condone these practices, regardless of complaint. They'll happily continue to thrust their money into the pockets of SE for these cosmetic baubles and SE will be only too happy to oblige. Actions speak louder than words. You can't complain about items being on the mog station when you're continually endorsing it with your purchases. If you want it to stop, then players have to unite and 'go on strike' so to speak and stop purchasing these. You can shout until your voice leaves you, but it won't make a difference.

Conclusion

SE and yes, even CBU3 is a business. Their goal is maximize profit and over the years they have become increasingly corporate in their attitude. Corporations do not care if you're unhappy with their product, so long as you keep buying it. Ask yourself, if a restaurant served you the most bland and tasteless steak, can you imagine going there again and again to keep purchasing it? To give that restaurant your business? What if they refused to give you steak sauce unless you shelled out an additional 5$? Can you imagine a restaurant full of people going there and continuing to buy their food with that being the case? Isn't that insanity? So then how is it that we've reached this state when it comes to games? How is it we continue to complain about how unhappy we are and yet purchase their products and fall into their traps ad infinitum?

We shout ourselves hoarse to be heard and yet our actions and in this case our wallets, speak louder than our words ever will. The corporations do not care about our complaints because they are nothing but empty threats.

'Must I spell it out for you? No one is listening. No one at all!'

I don’t have a problem with mounts being sold on the Mog Station or being available for purchase in general. The real issue is that with each new expansion, we seem to be getting less and less value for our money—pushing more players towards the cash shop. For example, Dawntrail launched with just 11 mounts, while WoW's latest expansion offered 28 right from the start—and WoW even allows players to earn some store mounts just by playing the game. On top of that, we’re now seeing gear sets split up and sold in parts to squeeze out more money, along with things like posters that used to be free event rewards now being monetised. It’s frustrating to feel like we’re paying more but getting less.