Quote Originally Posted by Hallarem View Post
Oh yes, it had multiple things going bad for it, a niche setting, and think WoW tanked it with releasing their expansion at the same time, but one of the killing blows was catering way too much to the hardcore audience. It wasn't' the "Time to grow" it was what it did with the time it was given plus a lot of other factors. They just leaned way too stubbornly into their whole "We are way more hardcore than WoW is" when WoW was popular exactly because it was casual and easy to approach. Because of the dev teams bad decisions plus the other factors it didn't have staying power.
Not sure I fully agree. Wildstar had a great setting that no other MMO really has. It was a Firefly-esque sci-fi + western setting.

Its biggest problem was that they released with a lot of features that weren't complete because they thought they could finish it before the players got to it. The endgame was poorly thought out/non-existent. I agree they were a bit stubborn on changing some aspects before it was too late.

It's a shame too, because I've never really found another MMO that captures the things I liked about that game.