Page 9 of 25 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 244
  1. #81
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    All video games should now be judged using the standards set by titles such as BG3 and Elden Ring and the developers thereof. If a development team can't or won't listen to player feedback, or if they can't or won't release a product in a complete state, without the need for microtransactions, then they should be ignored entirely by the community at large. Do not engage with them. Do not give them money. The gaming industry will have no choice but to pay attention if enough people stop enabling their garbage practices.
    (10)

  2. #82
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Okay... Well, I'm happy with FF14. So, I'll keep subbed.
    (4)

  3. #83
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,293
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Absimiliard View Post
    All video games should now be judged using the standards set by titles such as BG3 and Elden Ring and the developers thereof. If a development team can't or won't listen to player feedback, or if they can't or won't release a product in a complete state, without the need for microtransactions, then they should be ignored entirely by the community at large. Do not engage with them. Do not give them money. The gaming industry will have no choice but to pay attention if enough people stop enabling their garbage practices.
    Embarassing watching devs with large corporate funding say that we shouldn't expect better, while they simultaneously throw tons of microtransactions at us with open hands, waiting for our money.
    (7)

  4. #84
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Absimiliard View Post
    All video games should now be judged using the standards set by titles such as BG3 and Elden Ring and the developers thereof. If a development team can't or won't listen to player feedback, or if they can't or won't release a product in a complete state, without the need for microtransactions, then they should be ignored entirely by the community at large. Do not engage with them. Do not give them money. The gaming industry will have no choice but to pay attention if enough people stop enabling their garbage practices.
    I emphatically agree. That's part of what I've been trying to get across when making this thread but I caught heavy fire for it for some reason. Controversial opinion apparently.

    Quote Originally Posted by Tanis_Ebonhart View Post
    Okay... Well, I'm happy with FF14. So, I'll keep subbed.
    I don't think anyone, including myself, was telling people who were happy with this game they had to unsub. I personally am unhappy with seeming lack of effort from the developers, as well as the predatory monetization that is occurring within the gaming space in general. I am merely saying that complaints alone don't sway AAA developers who are beholden to stakeholders. Stakeholders who only care about the bottom line and not about player enjoyment. The only way to speak to such people is with your wallet if you are unhappy.
    (3)
    Last edited by Zabuza; 08-15-2023 at 06:07 AM.

  5. #85
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    I think some people need a break but can't unsub because addicted, they want to keep playing casual content (exploration zone/relic) was not given to them. They now want something to grind to keep them in game BUT FF14 has never offered a grind that makes you want to login (Dailies). I personally don't want a reason to login daily, that's what Lost Ark/WOW offers. I'll only login if I want outside of savage/ultimate prog.
    (3)

  6. #86
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    353
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Embarassing watching devs with large corporate funding say that we shouldn't expect better, while they simultaneously throw tons of microtransactions at us with open hands, waiting for our money.
    Usually, it's not the developer's decision. He gets told what to do and he has to do it or get fired. This can also lead to developers treating their job as soulless as possible. If they know execs will sabotage their plans they won't care, won't put in the effort. There is a reason why after a big game release a lot of the staff leaves after bonuses are sorted. They had enough, until the next game when most companies will repeat this pathological situation.

    And now SE complaining FF16 sales weren't up to expectations and that PS5 "market growth" should still give sales... like come on, this is an "old" console and due to corporate decisions you released a game on only one platform. There won't be any substantial sales, not until discounts. PS5 owners that wanted the game mostly got it. PC, Xbox is waiting, maybe, as they have other games too.
    (0)

  7. #87
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by sharknado View Post
    Usually, it's not the developer's decision. He gets told what to do and he has to do it or get fired. This can also lead to developers treating their job as soulless as possible. If they know execs will sabotage their plans they won't care, won't put in the effort. There is a reason why after a big game release a lot of the staff leaves after bonuses are sorted. They had enough, until the next game when most companies will repeat this pathological situation.

    And now SE complaining FF16 sales weren't up to expectations and that PS5 "market growth" should still give sales... like come on, this is an "old" console and due to corporate decisions you released a game on only one platform. There won't be any substantial sales, not until discounts. PS5 owners that wanted the game mostly got it. PC, Xbox is waiting, maybe, as they have other games too.
    Probably part of the reason so many large game companies have been turning out titles that are either lackluster or get flambe'd by gamer feedback is decisions forced on the devs by the "number crunchers" who's only goal is to try and squeeze every penny/schilling/rupee/etc... out of the industry and have no interest in the actual industry itself or quality of the products produced by it. This results in bad design changes, dropped features, and unfinished releases as the "number crunchers" attempt to manipulate the company's quarterly earnings reports. In some ways thinking back these occurrences might have escalated after No Man's Sky. That title officially launched missing a huge amount of things the devs had stated would be in the game resulting in a horrifically bad launch. However Hello Games did commit to sticking with the title and eventually fulfilling the content promises and more and it's become one of the best ongoing games currently available. Seeing this might have triggered a mindset in many that it's OK to release a game in a poor or unfinished state as long as they patch it up later. Of course you also have Bethesda who has a long standing reputation of releasing titles flooded immensely with bugs and glitches that range from humorous to gamebreaking but still managed to stay around.

    As for FF16 sales not meeting expectations. Blaming "lack of PS5 availability" is nothing but an excuse. The running trends of AAA game releases has resulted in people being far more reluctant to preorder a title. Thus they wait for the title to release and more information about how it plays becomes available from actual gamers playing the game rather from "gaming journalists" giving reviews. When people could clearly see that FF16 was not the next gen FF game they were looking for, they chose not to purchase it. Hence the sales tanking heavily after the first week.
    (2)

  8. #88
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Absimiliard View Post
    All video games should now be judged using the standards set by titles such as BG3 and Elden Ring and the developers thereof.
    And what about those players who don't enjoy those types of games and/or haven't played them?

    Quote Originally Posted by Zabuza View Post
    I emphatically agree. That's part of what I've been trying to get across when making this thread but I caught heavy fire for it for some reason. Controversial opinion apparently.
    Same question to you - what about players who don't enjoy those games and are looking for something different?

    Not everyone enjoys the same thing. I'll probably enjoy BG3 (having played the original) but haven't played it yet and so have no way to use it as a base standard. Elden Ring I have not and will not play - I'm not into that combat style.

    There is no single standard for every player to judge every game by. The correct standard for a player to use is "Is this a fun and satisfying experience for me?" The answer to that can change over time even if the game doesn't change.

    Our likes and interests adjust as we grow older. We may go from the short attention span games as children to long, in depth game play with challenging combat as young adults with plenty of free time to games of shorter duration as family or career oriented individuals back to longer, more in depth game play that is considerate of those with less physical agility compared to their younger days of gaming when we're close to or have retired.

    Stop complicating things. There's no need for a game to meet any other standard other than "I'm having fun".

    If you're not having fun, find a new game to play that is fun to you.
    (6)
    Last edited by Jojoya; 08-15-2023 at 08:00 AM.

  9. #89
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Jojoya View Post
    And what about those players who don't enjoy those types of games and/or haven't played them?


    Same question to you - what about players who don't enjoy those games and are looking for something different?

    Not everyone enjoys the same thing. I'll probably enjoy BG3 (having played the original) but haven't played it yet and so have no way to use it as a base standard. Elden Ring I have not and will not play - I'm not into that combat style.

    There is no single standard for every player to judge every game by. The correct standard for a player to use is "Is this a fun and satisfying experience for me?" The answer to that can change over time even if the game doesn't change.

    Our likes and interests adjust as we grow older. We may go from the short attention span games as children to long, in depth game play with challenging combat as young adults with plenty of free time to games of shorter duration as family or career oriented individuals back to longer, more in depth game play that is considerate of those with less physical agility compared to their younger days of gaming when we're close to or have retired.

    Stop complicating things. There's no need for a game to meet any other standard other than "I'm having fun".

    If you're not having fun, find a new game to play that is fun to you.
    I don't really understand your argument. Fun games have been on the decline thanks to the predatory practices I've been referring to.

    Do you think a videogame is more or less fun when the full product is released with all of the features? Well companies have been milking additional money out of their players by pushing out half-finished titles before they're ready and then later releasing the remainder of the game in the DLC that players get charged for.
    Do you think people have more or less fun when they have to spend real $ to buy items that should be built into the game? Take a look at mobile gaming and especially a certain major mobile release that came out this year and tell me players enjoy having to spend thousands of dollars to get fully geared.
    Do you think people enjoy having to spend real $ on gacha mechanics where they have a 1% chance of actually getting the item they want, or do you think they would actually just be able to earn the item they want in-game?
    Do you think people enjoy companies sometimes even going so far as deceiving them into buying things?
    Do you think people enjoy games that completely hold their hand and offer no challenge whatsoever?

    Elden Ring and Baldur's Gate 3 are universally acclaimed because they were created for love of their product rather than maximum profit milking tactics that treat the player like a money pinata rather than a human being.

    In FFXIV's case, the devs are making it braindead difficulty for everything outside of Savage difficulty and above. Alliance raid is typically CT which I bet everyone in the raid could auto-attack the whole raid and still win. Expert roulette and below you can probably win while watching Netflix on a second monitor. I can't imagine players having fun doing any of the combat in the MSQ when going through the game. Imagine fighting Thordan and cinematically and thematically, it's built up to be this epic moment. The fight looks cool, but you find out it's braindead easy and you'd have to try extremely hard to LOSE. What about that is epic?
    They also tell players that ONLY purchases made to their cash shop go back into funding the game. Subscriptions get diverted into resources for other projects that players didn't ask for. On top of being told that, the number of dungeons per patch was cut down and also the time between patches was lengthened and SE's response was 'COVID guys please understand.'
    On top of this, they didn't just divert our money to another project(FF16, that we KNOW of.) They also diverted resources from CBU3 that could've gone into making new ideas or further polishing FF14. There's no way you can tell me that Yoshi-P and Soken working on FF16 did not affect this game. It's literally impossible. Because of FF16, they were unable to give this game 100% of their focus. It may have even been second priority in their minds and their passion for it may have waned given FF16's looming release. Is that what people gave Yoshi-P their monthly sub fee and mogstation purchases for? For them to work on something else?

    Quote Originally Posted by Jojoya View Post
    If you're not having fun, find a new game to play that is fun to you.
    I'm trying. I really am. Thankfully, Baldur's Gate 3 just came out, but typically? The gaming landscape is mostly devoid of life and full of blood hungry sharks.
    (8)
    Last edited by Zabuza; 08-15-2023 at 09:24 AM.

  10. #90
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jojoya View Post
    And what about those players who don't enjoy those types of games and/or haven't played them?
    Not the games themselves, the development standards set by them. Both of them came out in a complete state and did not require microtransactions to support them. While they will obviously receive updates in the future (Elden Ring has seen many at this point), they have defied the common pitfalls of "games as a live service" in that they were of high quality upon release. Their respective development teams have delivered precisely what they said they would. In fact, I'd say the team behind BG3 went above and beyond.

    In other words:
    - Games that work right out of the gate, lacking severe bugs
    - Games that feel complete, not requiring subsequent patches to fill in the gaps
    - Games that are not driven by corporate greed, which is to say that either lack entirely or minimize the intrusiveness of microtransactions.
    - Games wherein the developers do listen to player feedback and monitor various statistics to try and keep the game at the highest quality possible
    - Games that maintain a high standard of gameplay without sacrificing other elements
    (7)
    Last edited by Absimiliard; 08-15-2023 at 09:09 AM.

Page 9 of 25 FirstFirst ... 7 8 9 10 11 19 ... LastLast