Ah my people, my peers. People expecting higher standards is refreshing after seeing Reddit gushing praise.

"XVI eikon battles are some of the best boss fights in gaming history."
We didn't do anything! The Phoenix stuff is a scripted light show. The Titan spectacle did bring a smile to my face on first sight but remember it's just a very basic on-rails battle. It's not ground-breaking game design.

In a videogame I'm always going to judge gameplay with much more weight than story and visual effects. In what ways does it move the art of game design forwards? Actually in some ways they regressed the genre. Cinematic clash!