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  1. #61
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by ToxicFox View Post
    I think its a translation error....
    Don't trust what I translated?
    I make mistakes sometimes but since this is one short line there is no mistake UNLESS the person that wrote the recap of the interview put wrong info.

    Here even just to mess around.
    Google Translate: http://translate.google.com/#auto|en...82%8C%E3%82%8B
    Quote Originally Posted by Google_Translate
    50 become in a short period of time
    Weblio Translate: http://ejje.weblio.jp/content/%E6%96...82%8C%E3%82%8B
    Quote Originally Posted by Weblio
    Even new life is used to 50 in a short term
    新生でも短期間で50になれる
    新生でも - Shinsei demo - Also in 2.0
    短期間で - Tankikan de - in short term
    50になれる - 50 ni nareru - become 50

    Also in 2.0 become 50 in short term - after fixing it up -> In 2.0 you can reach level 50 in short period of time.
    (2)

  2. #62
    Quote Originally Posted by Gramul View Post
    Would have prefered more mid level activities to make the journey more interesting. Could have sworn they said they where making it harder but I guess they changed their minds.

    All this focus on endgame content makes me wonder why we even have traditional leveling in the first place.
    Or start at level 1..since leveling is clearly an afterthought. There's no purpose to low and mid level content then, especially since most people playing 2.0 will already be 50 on one or more jobs and will demand more content for them, I don't see how or why SE is even attempting to try to pull in new players because they'll only get the short end in the long run due to this.
    (1)

  3. #63
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I could probably live with the leveling speed that is here now, but PLing needs to be removed. I can accept healing from the outside but this rapid rate of leveling is ridiculous. It think it would also be beneficial to implement capped content similar to how XI was.
    (3)

  4. #64
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zezlar View Post
    I could probably live with the leveling speed that is here now, but PLing needs to be removed. I can accept healing from the outside but this rapid rate of leveling is ridiculous. It think it would also be beneficial to implement capped content similar to how XI was.
    Totally agree with you. the lvling speed in 14 is a little too fast, in 11 it was just about right. now if SE uses 11 lvling speed and changes it to were you dont lose any exp upon death then 14 will be doing well. the pling definitely needs to be removed! when the lvling curve is too fast the gear, and armour, items etc will be redundant to a degree since ppl will only uprgade say every 15-20 lvls (or maybe never until they are maxed out)since they are being power leveled or if the lvling curve is too fast. Why would some1 upgrade gear etc when they gonna blow through levels quick, when the lvling curve is just about right/fair ppl normally upgrade every 5 lvls.
    (3)

  5. #65
    Player
    MysteriousRonin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    201
    Character
    Natsume Shinto
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I'm surprised the forum Nazi's haven't shut down this thread yet for having too many o's and 0's in the title.
    (0)

    A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin

  6. #66
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    Why not? Being a legacy member, I could level up multi-characters.
    (0)

  7. #67
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    YES PLEASE.
    1-25 is painful.
    Solo is always painful.
    PT leveling is ridiculously fast.
    Even it out a bit.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #68
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    YES PLEASE.
    1-25 is painful.
    Solo is always painful.
    PT leveling is ridiculously fast.
    Even it out a bit.
    I dunno why people have issues with solo, I've soloed pretty much all my classes minus getting Archer from 46-50 in a party or maybe it was 48-50 but overall I don't see how it's painful. I have everything at 50 but Lancer, Pugilist and Gladiator, and I pretty much just rely on leves to level and take my time. I mean when compared to XI the leveling pace to 50 solo is a lot faster since combat is more active and the xp rewards at the end come quicker. Plus the ability to easily chain mobs for xp helps this.

    Though I guess for me solo isn't painful because of the xp experience before abyssea in XI. Since in XI it was pretty much impossible to solo on any job unless you were a specific job but even then it was slow, this was pretty much like this til they release things like "kill x mob" books and abyssea that lving became a breeze. So perhaps coming from a game where soloing was hard to a game where I can pretty much solo any of the classes in this game to 50 makes it where I don't see it as a pain to level.

    As for the short time to lv to 50 it should stay as it is now otherwise people will complain how older players had it way easier with the xp needed being so low. I will agree however that they should remove the ability for an outside player to kills mobs and possibly reduce the lv range for xp to something like 5 lvs with a 8 buffer at a reduced amount of xp.

    You have to keep in mind the pace of lving now is working as intended because the main idea right now is for people to enjoy the one time story, if lving was to hard and it took weeks to get one class to 50, then a person who joins in July/August may miss out on all the content because they just weren't able to get 1 class high enough to be able to experience the one time story.
    (1)

  9. #69
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Airget View Post
    I dunno why people have issues with solo, I've soloed pretty much all my classes minus getting Archer from 46-50 in a party or maybe it was 48-50 but overall I don't see how it's painful. I have everything at 50 but Lancer, Pugilist and Gladiator, and I pretty much just rely on leves to level and take my time. I mean when compared to XI the leveling pace to 50 solo is a lot faster since combat is more active and the xp rewards at the end come quicker. Plus the ability to easily chain mobs for xp helps this.

    Though I guess for me solo isn't painful because of the xp experience before abyssea in XI. Since in XI it was pretty much impossible to solo on any job unless you were a specific job but even then it was slow, this was pretty much like this til they release things like "kill x mob" books and abyssea that lving became a breeze. So perhaps coming from a game where soloing was hard to a game where I can pretty much solo any of the classes in this game to 50 makes it where I don't see it as a pain to level.

    As for the short time to lv to 50 it should stay as it is now otherwise people will complain how older players had it way easier with the xp needed being so low. I will agree however that they should remove the ability for an outside player to kills mobs and possibly reduce the lv range for xp to something like 5 lvs with a 8 buffer at a reduced amount of xp.

    You have to keep in mind the pace of lving now is working as intended because the main idea right now is for people to enjoy the one time story, if lving was to hard and it took weeks to get one class to 50, then a person who joins in July/August may miss out on all the content because they just weren't able to get 1 class high enough to be able to experience the one time story.
    It's painful because it is 100% grinding. You get nothing but grinding until 25 where you get slightly-more-disguised grinding with GC quests (at least it's more cleverly disguised than leves).
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  10. #70
    Player
    Deathmask's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Alucardrx Tepes
    World
    Sargatanas
    Main Class
    Lancer Lv 46
    Quote Originally Posted by Austin View Post
    almsot done with most of my crafting classes
    That's why you don't want OTHERS to level fast, since you already did all jobs/crafts right? Typical @hole in online games.
    (0)

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