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  1. #1
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    So many bad ideas in this thread. A lot of you are masochists, and not in a good way.
    (2)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Leveling is terrible as it is now. Getting from 1-25 is a gigantic pain in the arse that consists of literally nothing but grind. It's quite frankly ridiculous and the reason many of my friends have refused to get past level 10. I mean level 1 to 10 can be done in 3 hours solo; easy, no problem, without using any leves. But then you get to 10, 11, and 12 and suddenly progression hits a brick wall. You're SOL if you don't have 3+ people to be on to party grind with you or if you don't have hours to spend just grinding away with leves and ... literal grinding.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Grimwald View Post
    So many bad ideas in this thread. A lot of you are masochists, and not in a good way.
    Why are we masochists for liking something that YOU don't?
    (1)

  4. #4
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Dragon View Post
    Why are we masochists for liking something that YOU don't?
    Well, you're welcome to go go play another Tanaka styled game if you'd like. I'm happy with 1.22c and 2.0
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Grimwald View Post
    Well, you're welcome to go go play another Tanaka styled game if you'd like. I'm happy with 1.22c and 2.0
    Again, why don't you tell us why we're masochists for liking something you don't?
    (1)

  6. #6
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Dragon View Post
    Again, why don't you tell us why we're masochists for liking something you don't?
    Because this game will never be FFXI-2, and you have to accept it. I'm sorry.
    (2)

  7. #7
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    Leveling is terrible as it is now. Getting from 1-25 is a gigantic pain in the arse that consists of literally nothing but grind. It's quite frankly ridiculous and the reason many of my friends have refused to get past level 10. I mean level 1 to 10 can be done in 3 hours solo; easy, no problem, without using any leves. But then you get to 10, 11, and 12 and suddenly progression hits a brick wall. You're SOL if you don't have 3+ people to be on to party grind with you or if you don't have hours to spend just grinding away with leves and ... literal grinding.
    This is less about the amount of time it takes to level and more about the lack of content to hide the grind. Many years ago players would just grit their teeth and grind away because that's all they knew. Then mission/quest-based leveling came in and suddenly the leveling experience did not have to be a grind; at least, not one that bored you to tears in repetitiveness.

    You can shoot down quests as being fetch errands or kill X amount of mobs, but when you have to choose between sitting in one camp killing mobs in one mob at a time, running around one camp spamming the same four levels over and over, and helping the Knights of the Ebon Blade take over the Shadow Vault and partake in sabotage operations against the undead scourge...
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Duelle View Post
    This is less about the amount of time it takes to level and more about the lack of content to hide the grind. Many years ago players would just grit their teeth and grind away because that's all they knew. Then mission/quest-based leveling came in and suddenly the leveling experience did not have to be a grind; at least, not one that bored you to tears in repetitiveness.

    You can shoot down quests as being fetch errands or kill X amount of mobs, but when you have to choose between sitting in one camp killing mobs in one mob at a time, running around one camp spamming the same four levels over and over, and helping the Knights of the Ebon Blade take over the Shadow Vault and partake in sabotage operations against the undead scourge...
    Quests in this game give you the same amount of EXP as 2-3 monsters for a lot more time spent. It's sad.

    I like progression to be via quests so you feel visceral progression as you advance the story, rather than what we have now (which is grind your heart out for a glimpse of a story that never gets fully revealed).

    EDIT: And yes it is a bit more about disguising the grinding than the actual grinding, but not much. Quests in this game seem to be more of a way to obtain money than progress your character. I'd prefer no levels and unlock content/skills via advancing the story. That way you get character progression along with story progression.
    (1)
    Last edited by SuzakuCMX; 06-30-2012 at 11:34 AM.

    Peach Parfait/Khulan Angura on Gilgamesh

  9. #9
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Weapon skill points fell behind so easilly for some skills like evasion, parry, marksmanship (For thief)
    (1)

  10. #10
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Your tears of rage are delicious... please cry more for my entertainment. (It serves as extra salt for my popcorn as well)
    (2)

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