But from 50 to 75 it will take you a very long time.
Anyway I agree it shouldn't be a 'short period of time', whatever they may mean.



But from 50 to 75 it will take you a very long time.
Anyway I agree it shouldn't be a 'short period of time', whatever they may mean.
More gamers will agree with him than not. Take a look at any MMO forum threads that are re: leveling speed.



Haha, no, that was my wishful-thinking-self speaking. I never heard anything like that confirmed yet.
level 1-50 quickly is right in line with SE's speed run addiction!
If you get 1-50 in all DoW/DoM classes in under 10 days you unlock the hidden classes. If you miss it, you have to delete your character and relevel. But Faster!
Yep, let's just remove leveling altogether while we're at it.I understand why players whine about leveling because they want everything right now. But I imagine if they just flat out got rid of levels people would probably wince and complain about it.
If they are going to treat leveling like a obsticle rather than a adventure, they should just start everyone at level 50 "And raise their level when they raise the cap!" Because if leveling is a short 3 day trip it may as well not even be part of game balance.
Why have low level monsters? Dungeons? Gear? Content? Quests? ___________?
People whine about leveling because they are sad that they can't get everything RFN. People are impatient, it's SE's job to make that rise to the top feel like it's worth it. Christ every other MMO I've played people would always be like.
F*** Yeah! Max level babies!
FFXIV....Oh...I hit 50? ok.
Just because you have a life doesn't mean shit.
The fact you are telling people off because of your claim that you have a life and they don't, it is defamation.
Reality check: just because you don't like something doesn't mean other people can't legitimately like it.I still say there's no need to flesh out the grind longer than it takes for you to learn how to use the abilities that come with those levels. It's an artificial mechanic meant to hold you back while they put out the next CD-ROM - and we're so far past that era.
I feel like that mechanic held people back for so long that finishing was such a huge relief that they somehow mistook it for actual achievement. Repeating the exact same batshit easy task over and over until your level falls out isn't achievement.
Why are skinner boxes and fake plateaus so effective at tricking people into thinking they like it? (Answer: Cognitive Dissonance).
Me? I like doing the actual content that it takes knowing how to do your job to do - why stretch the learning curve father than it takes to learn?
And can't we just necro one of the other 500 threads saying this instead of trolling me into new ones all the time? That tactic is too effective!
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