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  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I, for one, appreciate the fact that FFXIV is focusing more on endgame dungeons, NMs and other such content and not on grinding/leveling. I never found leveling fun and I was glad when it was over.

    Why have low level monsters? Dungeons? Gear? Content? Quests? ___________?
    Hey now, people are low level for at least a couple of hours. I like the lower level quests for lore and other fun.
    (3)
    Last edited by HiirNoivl; 06-30-2012 at 02:57 AM.

  2. #2
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Quote Originally Posted by HiirNoivl View Post
    I, for one, appreciate the fact that FFXIV is focusing more on endgame dungeons, NMs and other such content and not on grinding/leveling. I never found leveling fun and I was glad when it was over.



    Hey now, people are low level for at least a couple of hours. I like the lower level quests for lore and other fun.
    And also I'm not saying stop focusing on endgame stuff cuz really this game needs content like crazy lol. And I hope they continue to pump out that endgame stuff cuz in FFXI my second favorite thing was endgame, actually it was pretty much tied at first with Exping lol. I'm just saying I like the journey.
    (1)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  3. #3
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    It doesn't matter how fast you level your classes. In the end you have to complete a set of quest to unlock abilities for your jobs.

    and holy shit... the OP enjoyed fatigue. @_@
    (5)

  4. #4
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    With every passing day, 2.0 feels like it will become nothing but endgame instanced, tiered raids over and over and over, just like every other modern MMO out there. Please, please don't go down this route Square, I'm sick of the current trends in the genre, do something different please
    (16)

  5. #5
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Jocko View Post
    With every passing day, 2.0 feels like it will become nothing but endgame instanced, tiered raids over and over and over, just like every other modern MMO out there. Please, please don't go down this route Square, I'm sick of the current trends in the genre, do something different please
    It's already confirmed that we're getting a whole slew of open world content. Not sure how that makes it nothing but an instanced raidfest.

    Also, I don't see how exactly anyone misinterprets what Yoshida said as it being retardedly easy to hit 50. It's more or less going to be what it is like now. I know a lot of people in my linkshell are taking the grind slow and steady, partially because they're new, but also because it's their first job, and they have a bunch of content to blow through (Shposhae, Grand Company quests, obtaining your chocobo, starting your job quest, etc.)

    While I think that levelling is far too easy right now, for experienced players, it's just fine for new players. Especially since you need a craft/gathering class just to be able to sustain your gear and whatnot.
    (0)

  6. #6
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Well from what i heard in past interviews Yoshida-san is a big fan of DAoC, and well so am I.
    I played that game for a long time when I was younger and I loved leveling and doing quests and adventuring and the journey we had to take to get to places and levels!

    Sure you could also level up just by doing RvR also but you could enjoy exp parties too, and those were so fun! Going into Darkness Falls and exping with a bunch of friends and then all of a sudden other Higher Level Realm players would run by and just slaughter you when you least expected it! Those things always made me have a good laugh lol.

    But back on topic, the journey around the areas and leveling in new places with different mobs, some that you've never seen before that is what I love! And just the way in the interview it was said "Short Time" just made me uneasy and made me think just what Jynx is saying... "Oh...I hit 50? ok...." sounds like I achieved nothing after I reached 50.

    I really hope the concept isn't you level from 1-50 then the game starts.
    Also totally this ^
    I do not want the game to start once I reach 50 and make the leveling just a way to ACTUALLY start... :/
    (7)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  7. #7
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    1-50 fast way ?! No thank you. That will only crush the spirit of current game.

    1-50 its good now, we dont need to rush it up ! :P
    (3)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by Synthesis View Post
    1-50 its good now, we dont need to rush it up ! :P
    I enjoy the current pace.
    (5)

  9. #9
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Didn't the latest player poll mention that people liked the current levelling speed (power-levelling aside)?
    Don't we ALWAYS see a billion infinity+ threads complaining that levelling is too fast/idiots who think that you actually can get to level 50 in a week or some other imaginary time without PLing?
    Wasn't the interview aimed at people who DON'T play the game?

    I am very sure things will stay as they are
    (5)

  10. #10
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    I'm really hoping that the translated quote about reaching 50 will be quicker in 2.0 was taken out of context, but that may only be wishful thinking.

    In every game - MMO or not - I always enjoyed the journey more than reaching the end itself. In MMOs I get a more rewarding feeling because my long journey has now awarded me to partake in content that's designed to test what I've learned - not to mention the fun that playing at max level brings in and of itself. However the journey for me is arguably the best part in playing any level-progression-based game; regardless of how long it takes. I'll admit though, if the journey isn't fun, then I won't enjoy it (and probably won't play the game).

    I loved the journey in XI; and yeah there were some damn ugly headaches just to be able to participate in it (i.e., xp parties), but over time that got better (e.g., level sync, new zones/jobs, etc.). When they announced XIV I was hoping for a new journey within a familiar franchise, and hell yes similar to XI but of course w/o the painful headaches that SOME (definitely not ALL or MOST) of the leveling process had. Of course most of us all know how XIV turned out to be in late 2010...

    Now when they announced 2.0 my hopes were re- ... energized(??? ... loss of a good word I guess, heh) that the new, long-awaited journey would be right around the corner. However, with recent statements like the one mentioned in the OP, I'm fearful I'll be disappointed [again] once 2.0 comes out.

    So yeah, I understand if "the grind" (which, can arguably be described as EVERYTHING in an MMO) isn't fun - why would anyone WANT to do it? I totally get that. But if it's not only fun, but also exciting and adventure-filled/driven and anything else that could describe an epic journey, I don't understand why anyone would NOT want to do it...

    Remember when Yoshida said something about wanting it to take 3 months (or so? give or take? or w/e the number was?) to reach max level? I wonder if he meant to lvl50 or to whatever "max level" he had in mind that we simply don't know about yet. Either way, I really hope they don't make leveling short/quick/whatever... because that just feels completely pointless and boring....
    (8)

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