Results -9 to 0 of 203

Threaded View

  1. #11
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by raelgun View Post
    The game was profitable with less then half the current player base and at a time when it delivered more content per patch on an actual 3 month cycle.
    I think they stated the game would still be profitable enough if it maintained 200-300k players back when arr first launched and had around that number of people playing during launch. But with how big the player base is now and how long mods have been around and allowed as long as it remained hush hush they would lose a decent chunk of players. They would still have a large playerbase but would lose a good chunk if they decided to go hardcore full ban mode on modders or had some software to detect mods. They seem to not mind mods as long as people don't openly talk about it then that's when actions get taken.
    (0)
    Last edited by Nebelheim; 08-13-2023 at 07:10 AM.