You think this is bad? you should see my four houses and 20 rooms... My decorating obsession trumps this hehe
Most of the people that were mad over its removal aren't even really that mad about Kaiten itself, they're mad that SAM's rotation has devolved into Shinten spam. Kaiten itself wasn't really a very interesting button, it just offered a different button to press than Shinten. So instead of reimplementing Kaiten, why not design a better ability that uses Kenki? That solves the actual issue at hand while also making SAM more interesting than either pre or post Kaiten removal.I for one, am generally indifferent to the gameplay of SAM but I agree that the devs should definitely implement Kaiten back into the rotation when the playerbase has THIS much pushback on it's removal. I fully support everyone making their voices loud and clear, for as long as it takes.
That's really not a good thing. The Kaiten obsession is bad enough.
Discussing a topic you are passionate about in one thread is not the same thing as being so obsessed with one skill in a video game that you feel the need to post numerous threads about it over the course of months, if not longer. (I'm not looking through their post history as I value my sanity)Being obsessive is cringe, as long as it's not me or my interests, right? Didn't you spend last two days arguing about some dumb houses, up to a point where you needed to switch between your alts just to surpass 20 posts/day limit? Did I barge in there just to tell that you guys are cringe?
Last edited by AwesomeJr44; 08-09-2023 at 10:29 AM.
Yup, very big difference tbh, the housing topic was.. on topic, and in the same thread.Most of the people that were mad over its removal aren't even really that mad about Kaiten itself, they're mad that SAM's rotation has devolved into Shinten spam. Kaiten itself wasn't really a very interesting button, it just offered a different button to press than Shinten. So instead of reimplementing Kaiten, why not design a better ability that uses Kenki? That solves the actual issue at hand while also making SAM more interesting than either pre or post Kaiten removal.
That's really not a good thing. The Kaiten obsession is bad enough.
Discussing a topic you are passionate about in one thread is not the same thing as being so obsessed with one skill in a video game that you feel the need to post numerous threads about it over the course of months, if not longer. (I'm not looking through their post history as I value my sanity)
OP literally posts on completely random threads about Kaiten, that's why it's unhealthy, it's an obsession.
No, I like kaiten because it was fun to use. Yes, shinten spam sucks, and yes kenki is a problem, but kaiten was FUN. A cool animation between GCDs that has an animation that flows perfectly into the iajutus. It was the build up to big damage. Seeing the big crits was FUN.Most of the people that were mad over its removal aren't even really that mad about Kaiten itself, they're mad that SAM's rotation has devolved into Shinten spam. Kaiten itself wasn't really a very interesting button, it just offered a different button to press than Shinten.
I'm having fun with reaper this tier because of the enshroud phase. Sure, the samurai in our static is parsing higher because yes, their damage output is consistent now with almost no variance, but it's BORING. I can get 70k+ crits with reaper and seeing big fat crits makes me happy. Seeing wimpy little 30k auto crits from big wind up skills on samurai absolutely sucks.
Give me back kaiten, give me back variance. No kaiten, low hit auto crit casted skills and shinten spam is incredibly boring.
Blasphemous...
That our gameplay devolved into Shinten spamming has been noted endless times. The unhappiness is also because the Dev's asked feedback, that we gave and got ignored. After a while? their response was to tackle DPS variance with Auto-Crit. Kaiten removal was unnecessary to introduce Auto-Crit so this excuse was appalling... Kaiten could have even been the reason that we Auto-Crit, I still would not have liked this change - but even this they didn't do.
The second response to the negative backlash was they wanted to tackle " Bloat ", again making no sense as they could have easily merged/combined/fused the following......Solving actual bloat and keeping Hissatsu: Kaiten.
- Shoha I and Shoha II
- Ikishoten and Ogi Namikiri
- Senei and Guren
The argument to give up anything in exchange for something new and better is a fools view to an empty promise of something that might never arrive. They should remove something until they have something to replace it with. Perhaps its mistranslation? not Button Bloat but Action Bloat? which we tested and debunked, as our new non-Kaiten rotation did not reduce our CPM/APM.
The way this all was handled around 6.1 left a bitter taste as we felt lied to. Nothing justified turning our gameplay into Shinten spamming and there's no sign that SE will stop with hollowing out Job designs as they announce new reworks. We voice our concerns due to our passion... as we are told by Yoshi P to do on the Forums, the place to post feedback? only then to be told we should be silent cause we're fill in label i.e obsessive... Somehow never surprises me how we're more focused on how much we can paint another persons posts in a negative light over what we write can be used as meaningful feedback to positively impact the game or the experience for players.
If you kept it to your own threads, it would be fine tbh, but you're spamming it all over multiple threads, including some that have nothing to do with Kaiten or even SAM in generalBlasphemous...
That our gameplay devolved into Shinten spamming has been noted endless times. The unhappiness is also because the Dev's asked feedback, that we gave and got ignored. After a while? their response was to tackle DPS variance with Auto-Crit. Kaiten removal was unnecessary to introduce Auto-Crit so this excuse was appalling... Kaiten could have even been the reason that we Auto-Crit, I still would not have liked this change - but even this they didn't do.
The second response to the negative backlash was they wanted to tackle " Bloat ", again making no sense as they could have easily merged/combined/fused the following......Solving actual bloat and keeping Hissatsu: Kaiten.
- Shoha I and Shoha II
- Ikishoten and Ogi Namikiri
- Senei and Guren
The argument to give up anything in exchange for something new and better is a fools view to an empty promise of something that might never arrive. They should remove something until they have something to replace it with. Perhaps its mistranslation? not Button Bloat but Action Bloat? which we tested and debunked, as our new non-Kaiten rotation did not reduce our CPM/APM.
The way this all was handled around 6.1 left a bitter taste as we felt lied to. Nothing justified turning our gameplay into Shinten spamming and there's no sign that SE will stop with hollowing out Job designs as they announce new reworks. We voice our concerns due to our passion... as we are told by Yoshi P to do on the Forums, the place to post feedback? only then to be told we should be silent cause we're fill in label i.e obsessive... Somehow never surprises me how we're more focused on how much we can paint another persons posts in a negative light over what we write can be used as meaningful feedback to positively impact the game or the experience for players.
your post history shows that enough, and I invite anyone who doesnt believe what I say to look at OP's history themselves.
Last edited by AlexiaD; 08-09-2023 at 02:23 PM.
That's great, I'll take note of that.
Doubt your response would be any different if I didn't post occasional joking meme's in other threads or even deleted them now as I'm not allowed to do that like others do every now and then with your... morale high-ground because it doesn't follow your I guess interests? If you have anything else meaningful to share with us other then attempting to 1-up in responding or checking thelogs/my posting history while overly-obsessing over another's obsessive obsession... (obsession-ception? ) You're otherwise free to bump this thread as many times as you wish while continuously bringing nothing to the table. Won't hurt my feelings, mhm <3
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Or maybe you could just yknow, keep your things to your own threads which would actually be constructive instead of spamming every thread that is not related to kaiten about it ?That's great, I'll take note of that.
Doubt your response would be any different if I didn't post occasional joking meme's in other threads or even deleted them now as I'm not allowed to do that like others do every now and then with your... morale high-ground because it doesn't follow your I guess interests? If you have anything else meaningful to share with us other then attempting to 1-up in responding or checking thelogs/my posting history while overly-obsessing over another's obsessive obsession... (obsession-ception? ) You're otherwise free to bump this thread as many times as you wish while continuously bringing nothing to the table. Won't hurt my feelings, mhm <3
Also I dont care about "bumping" your thread, nor am I here to hurt your feelings.
Your post history shows that you have 0 respect for others and that you spam every thread with your kaiten stuff, which once again shows you are weirdly obsessed about a spell in a video game.
I don't even really disagree with a lot of what you said in this particular post. The devs are terrible at listening to feedback. There were much more deserving targets of getting removed/changed if the reason is button bloat. But at the same time, Kaiten wasn't an interesting button. You chained it with certain abilities in literally every case possible, making it essentially a combo action that you weaved. It should have gotten reworked to be more interesting or replaced by something else. It getting removed with no replacement is the only reason why its removal is a problem other than "I think it looked cool".
Yeah, pretty much this. It's just gotten annoying after you've done it a thousand times. There's only so many times you can go "but my Kaiten" before it gets old. Like I said, if this is still a relevant topic, go spam this on the DPS forums where a dev might see it.
You bring nothing to the table other than thread spam more spammy than Shinten spam.
I'd imagine that the devs would be less likely (than they already are) to listen to feedback when it's presented like this.
Last edited by AwesomeJr44; 08-09-2023 at 02:44 PM.
Clearly spamming "but muh kaiten" in every thread possible no matter the topic will help bring it back ! /sI don't even really disagree with a lot of what you said in this particular post. The devs are terrible at listening to feedback. There were much more deserving targets of getting removed/changed if the reason is button bloat. But at the same time, Kaiten wasn't an interesting button. You clicked it in literally every case possible, making it essentially a combo action that you weaved. It should have gotten reworked to be more interesting or replaced by something else.
Yeah, pretty much this. It's just gotten annoying after you've done it a thousand times. There's only so many times you can go "but my Kaiten" before it gets old. Like I said, if this is still a relevant topic, go spam this on the DPS forums where a dev might see it.
You bring nothing to the table other than thread spam more spammy than Shinten spam.
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