Agreed, it wasn't.
Calling Hissatsu: Kaiten a Maintenance Buff there for Boring? is essentially using the repeated argument of " It's just a button you press every-time " and I can apply this logic to every Button we press every-time regardless of Job. Hell that would make Hissatsu: Shinten our OGCD Maintenance Filler as it has become 1/5th of our gameplay with Kaiten removal and I find that truly boring compared to managing both. Mowing down mobs with just Hissatsu: Kyuten equally became more boring.
My entire rotation as of post 6.08 has become Maintenance and they want to talk about a Maintenance buff... after 7 simplifications hit to my Job and people who argue that if Kaiten should be reinstated that it should only return when it's changed with extra function? is admirable. And I would have faith in that idea... If they could give an example that Square has done so in the recent past where they removed/reworked something and it returned in a more complex/fun to execute/brain provoking manner, packaged in a fun Animation, specially for my Samurai Job ( spoiler alert: for me they haven't ) mhm
They could fix the Bloat like fusing/merging/overlappingBut they haven't when they said Button Bloat was the issue, only to change that narrative to Action Bloat which would mean our APM/CPM and that has also not changed. Then it was about DPS variance? but because we Shinten so much now and we can Direct/Crithit every single one of them? that still gives us that Variance that Kaiten removal had nothing to do with.
- Senei and Guren
- Shinten and Kyuten
- Ikishoten and Ogi-Namikiri
- Shoha and Shoha II
- Iaijutsu and Tsubame
TLDR: SAM is still Fun, but many of us asking " Hissatsu: Kaiten " back or desiring it back is in a manner of saying? to ask Square very politely to not BS us with excuses that do not warrant nor justify the crappy changes they make. We're passionate about the gameplay and XIV still going into 2024... ergo? Give back my Kaiten
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