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S-Surely
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S-Surely
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Is what I would say!
If I knew my Hissatsu: Kaiten is coming back this year!! mhm
Nah, leave it gone. Fix the other issues with the job first.
i dont really miss it, boring maintenance buff
sure but you only ever used it in in conjunction with higanbana and midare. i would consider that 'maintenance'. there was nothing particularly exciting or interesting going on when you hit kaiten. the only thing that its removal that bugs me is that using your gap closer is a dps gain but that can be resolved by simply making all gapclosers dps neutral
Last edited by grinkdaboy; 01-04-2024 at 04:34 PM.
How exactly is using Gyoten/Yaten a DPS gain over Shinten when both have a potency per Kenki of 10? It's already DPS neutral. At most GCD manipulation using Enhanced Enpi can result to some optimization and maybe there is some cursed Kenki management during 2min windows using 10-kenki spenders, IF I had to guess.sure but you only ever used it in in conjunction with higanbana and midare. i would consider that 'maintenance'. there was nothing particularly exciting or interesting going on when you hit kaiten. the only thing that its removal that bugs me is that using your gap closer is a dps gain but that can be resolved by simply making all gapclosers dps neutral
But otherwise, I'm ok with the notion of making dashes DPS neutral when keeping their damage around - Warrior losing this in favour of Plunge copy #3 was heartbreaking for instance.
A maintenance buff is something you’re meant to maintain 100% uptime with, like Standard Step, Darkside, Twin Snakes, etc. Kaiten is the literal opposite of that, a single-use enhancement of another action, something more akin to Zoe which is only used for Pneuma, Barrage which is only used for Refulgent Arrow, etc. Kaiten is actually the most varied example because it was gated by a resource instead of a cooldown, giving you a lot more flexibility on its use.sure but you only ever used it in in conjunction with higanbana and midare. i would consider that 'maintenance'. there was nothing particularly exciting or interesting going on when you hit kaiten. the only thing that its removal that bugs me is that using your gap closer is a dps gain but that can be resolved by simply making all gapclosers dps neutral
If you’re disatisfied with the options you had with Kaiten, why not suggest adding more options for what to spend it on rather than request its removal? Isn’t that Yoshi P’s model of approaching changes? (Unless you’re a healer, tank, summoner, or samurai)
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