Results -9 to 0 of 42

Threaded View

  1. #35
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    A quick note, considering people talk about how things "used to be" as better. In ARR:

    CNJ:

    Stone
    Cure
    Aero
    Cleric Stance
    Protect
    Medica
    Raise
    Fluid Aura
    Esuna
    Stone II
    Repose
    Cure II
    Stoneskin
    Shroud of Saints
    Cure III
    Aero II
    Medica II

    Total:17

    WHM:

    Presence of Mind
    Regen
    Divine Seal
    Holy
    Benediction

    Total: 5

    Cross-Class: 5

    Grand Total: 27

    NOTE: Classes could slot 10 Cross-Class actions, Jobs could only slot 5 but also got their 5 Job actions for the same total; that is, a CNJ slotting 10 Cross-Class actions would also have a total of 27 because they’d be losing out on the 5 WHM actions in exchange.

    .

    That is, in ARR, WHM had as many Hotbar abilities taken as SMN does today. And some of those (particularly Repose and Stone 1, arguably [in some content] Cure 1, and OFTEN Fluid Aura in fights where the Knockback was undesired) weren't even 100% required for a spot, though you would need to slot them when doing lower level synced content in the case of Stone 1 and Cure 1.

    .

    Oh, forgot to add Sprint, LB, and Potion. So that brings us up to 30 buttons, even. With 2 to spare (so you might also carry an Ether and have an extra slot for Mount so you could leave that on your hotbar instead of having to swap it with Potion all the time), too.
    (0)
    Last edited by Renathras; 08-27-2023 at 02:38 AM. Reason: Marked with EDIT