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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Supersnow845 View Post
    ^when are people going to stop pretending that Bozja is only fate farming

    Bozja has the best collection of casual battle content and it isn’t even close, 4 large scale raids and CE’s don’t even need you to farm skirmishes

    Sure skirmishes are Fates in the classical sense but they are only a tiny part of Bozja
    Because that's literally all you do for like 80% of the time in Bozja which is still a huge boring margin. I constantly praise it's only saving graces with its raids but doing Fate Farms is so mundane and boring to get to the fun parts that it's like why even bother designing the zones like this?

    How about adding daily quests or have open public dungeons or heck bring back the whole Hyrstmill thing from 1.0 where crafters and combat classes can work together to build resources and help defend bases. Like literally anything besides just Fate Farms in these zones.
    (3)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,183
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Because that's literally all you do for like 80% of the time in Bozja which is still a huge boring margin. I constantly praise it's only saving graces with its raids but doing Fate Farms is so mundane and boring to get to the fun parts that it's like why even bother designing the zones like this?

    How about adding daily quests or have open public dungeons or heck bring back the whole Hyrstmill thing from 1.0 where crafters and combat classes can work together to build resources and help defend bases. Like literally anything besides just Fate Farms in these zones.
    Because the players can’t figure out that Bozja isn’t designed to be fate farmed, CE’s don’t spawn based on skirmishes, they spawn based on magitek enemies and they also reward clusters you use for the lost actions people are always complaining they never have enough of

    Open dungeons are basically dalriada and CLL, hyrstmill would never work in modern 14 because legacy was a totally different beast with a different structure

    Basically Bozja is a victim of people playing it in a suboptimal way then complaining that suboptimal way is boring; you don’t have to sit in the middle of zone 3 of Zadnor and skirmish farm and ignore the rest of the content, if you do that’s on you for not getting everything out of Bozja

    This is to say nothing of DRN and DRS who I’ll continue to argue DRS alongside BA are the best content this game has ever gotten (BA loses points for it’s annoying as hell entry system)
    (8)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,647
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because the players can’t figure out that Bozja isn’t designed to be fate farmed, CE’s don’t spawn based on skirmishes, they spawn based on magitek enemies and they also reward clusters you use for the lost actions people are always complaining they never have enough of

    Open dungeons are basically dalriada and CLL, hyrstmill would never work in modern 14 because legacy was a totally different beast with a different structure

    Basically Bozja is a victim of people playing it in a suboptimal way then complaining that suboptimal way is boring; you don’t have to sit in the middle of zone 3 of Zadnor and skirmish farm and ignore the rest of the content, if you do that’s on you for not getting everything out of Bozja

    This is to say nothing of DRN and DRS who I’ll continue to argue DRS alongside BA are the best content this game has ever gotten (BA loses points for it’s annoying as hell entry system)
    Those magitek enemies don't help you level up, though. You can only level in Skirmishes and CEs. You're talking about someone max level and forgetting the slog to get there, which is mostly going to be Skirmishes and the occasional CE if you can get enough people doing it to succeed.
    (3)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,245
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Loot the frags from the non-magitek mobs to get the essence and lost actions then to make that leveling not a slog.
    (2)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,183
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Those magitek enemies don't help you level up, though. You can only level in Skirmishes and CEs. You're talking about someone max level and forgetting the slog to get there, which is mostly going to be Skirmishes and the occasional CE if you can get enough people doing it to succeed.
    Let’s ignore the fact that spawning CE’s helps you level

    Not to mention you can pull magitek enemies into existing skirmishes or join cluster farm groups

    Again it’s almost like people actively attempt to reduce content to its most boring state then complain it’s boring (see current dungeon design)
    (5)

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,647
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Let’s ignore the fact that spawning CE’s helps you level

    Not to mention you can pull magitek enemies into existing skirmishes or join cluster farm groups

    Again it’s almost like people actively attempt to reduce content to its most boring state then complain it’s boring (see current dungeon design)
    What cluster farm groups? Like I said, you can't just focus on the final zone and people at mettle level 25. There are mettle requirements for the quests that unlock other zones and mettle only comes from Skirmishes and then CEs spawned by Skirmishes. So someone starting fresh right now is going to have a hard time. Last time I went into Southern Front about 8ish pm or so on a weekend there were 3 people in it. But anyone starting fresh is going to have to get through Southern Front first.
    (2)

  7. #7
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    871
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Just make the overworld zones dense enough with fun stuff like the exploration zones, currently they have little use aside from the round trip from msq, gathering and weak fates.
    (0)

  8. #8
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Supersnow845 View Post
    Because the players can’t figure out that Bozja isn’t designed to be fate farmed, CE’s don’t spawn based on skirmishes, they spawn based on magitek enemies and they also reward clusters you use for the lost actions people are always complaining they never have enough of

    Open dungeons are basically dalriada and CLL, hyrstmill would never work in modern 14 because legacy was a totally different beast with a different structure

    Basically Bozja is a victim of people playing it in a suboptimal way then complaining that suboptimal way is boring; you don’t have to sit in the middle of zone 3 of Zadnor and skirmish farm and ignore the rest of the content, if you do that’s on you for not getting everything out of Bozja

    This is to say nothing of DRN and DRS who I’ll continue to argue DRS alongside BA are the best content this game has ever gotten (BA loses points for it’s annoying as hell entry system)
    And people in here say I give out excuses for this game. Whatever man, you keep on demanding for that same mediocre content.

    I'm a firm believer that exploratory zones have much better potential than what we got in Eureka and Bozja
    (3)

  9. #9
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by DamianFatale View Post
    Was doing Bozja a couple nights ago with a full party, and I forgot how fun the idea of Eureka, and Bozja are. They really put your skills, and wits to the test to get your weapons. Each one earned feels like you've truly earned it.
    I have been doing a bit of Eureka, because I need poetics for the HW relics and can at least try to get some of the Eureka weapons at the same time. And its such a boring/mind numbing content for me. (Doing Anemos and Pagos right now) The highest amount of people I had in a instance where 30 people at a saturday night in EU.

    Thanks to the low amount of people barely any fates spawn since most people still go back to "town" after a kill, seemingly hoping that somebody else will spawn these fates for them...

    Bozja is a bit better but still comes down to basically smaller fates and boss fates...stuff that we already do in main content.

    So please SE if you ever decide to do the zones again, dont lock the relics behind it...if people will find such content fun, then they will surely play this without that as a reward. Or at least make it possible to completely do it outside of it too...just as a insurance if the content fails or wont be done in the future.
    (2)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,183
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    ^because eureka actively encourages people to take charge and do stuff, 30 people in an instance is plenty, call out what’s being prepped, direct people to it, call out for people to join groups, let people know there are people with elemental armour helping the prep so it’s more likely to spawn

    Link eureka tracker, call out the weather “oh Cassie should be up in 20 minutes”

    If you actively engage with eureka you’ll never get more than 30% of people who adamantly refuse to help, people who sit as member 8 of the party and will hit a few enemies to pop an NM as long as their party lead does all the directing and coordinating are almost as useless as the people who sit in the town
    (9)

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