Quote Originally Posted by Denishia View Post
Yep- and that Tululiyoll have some strong SEA influences and it's fantasy and one with primarily Japanese writers at that (and the three things that keep circulating in my head are how Tokyo Disney changed the Indiana Jones ride from themepark fantasy Asia to Central America to be more exotically appealing to the audience, old series The Mysterious Cities of Gold, and that One Piece also used the El Dorado tropes. Dawntrail and One Piece has already been joked about with the teaser trailer and it will only increase.)

Lol yes that wheat tortilla! I confess as a certified gringo I'm not fond of most Tex Mex or Northern Mexican dishes and don't have a familiarity with the central, southern, or even west coast cuisine (a special hatred of Hatch chilies) - but I already have a shortlist of favorite dishes I want included in the 100 CUL expert recipes, and if we don't get sopapillas, churros, and at least two different types of tamales (ideally the version I'm familiar with and then one of the recipes versions that uses plantain leaves) I will riot.

The game has done so many desert biomes already and peppered them with the Americas' cactus, so I have this sinking feeling that there won't be a Tural equivalent to the Chihuahuan and Sonoran Deserts unless the curve ball for the City of Gold is using the ancient pueblos for some fancy gold SF/Fantasy version of the cliff side metropolis. I still think the emphasis on the updated grass engine overall means that we will get a mostly pampas/grassland zone map for the 3rd or 4th zone, so we will get 'fantasy Argentina'. And if we don't, then a zone in North Tural, be it a later expansion or exploratory zone will give us the Great Plains. Something for me to shrug and go "close enough".

Still holding out to my theory that our endgame hub will be at least partially inspired by Tenochtilan in that wherever it is will be very high up in the mountains instead of coastal and have canals, a lake, and floating gardens bisecting it. The floating gardens and boats could also be blended with the Vietnamese floating markets. Though I also think whatever "Secret City of Gold" we find won't be the hub but the 5th or 6th map.
I'm holding out hope that my country (Guyana) will inspire the endgame zone. It's the cultural enigma of South America, contains a portion of the Amazon, is the bridge between the Caribbean and SA, and its associations with the search for El Dorado. As such, in-game, it could be a great blend of various aesthetics from various in-game cultures, meaning the devs could go thal's-balls to the wall in terms of what to include.