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  1. #1
    Player
    Otaku2188's Avatar
    Join Date
    Jul 2017
    Location
    Limsa Lominsa
    Posts
    6
    Character
    Tailiya Muhih
    World
    Cactuar
    Main Class
    Summoner Lv 90

    Summoner/Make Carbuncle useful again

    So I been a summoner main since ARR, I see Summoner change many of times some good some bad. But right now I like where Summoner is but it has a problem Carbuncle dose nothing, not even an auto attack

    So i would like to replace 2 skills to make it more in line with the theme of summoner and gives Carbuncle a real perpes again

    Remove "Fester" and replace it with a Carbuncle skill "Poison Nails" as its Single Target attack costing 1 Aetherflow

    Remove "Painflare" and replace it with the Carbuncle skill "Meteorite" as its AOE costing 1 Aetherflow

    And lastly to keep to the Theme of it, Give Searing Light back to Carbuncle

    So at the end of this all Carbuncle will have 2 attacks, 1 damage Shield, and 1 buff skill
    and this i believe will better fit the Summoner and make Carbuncle useable that fits in line what is currently there with current skills and play style
    (1)

  2. #2
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,504
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Considering you cannot use Carbuncle actions whilst you have the demi summons out or when you have the summon 2 animations playing will seriously restrict when you can use them. Infact, this is the whole reason Searing Light was changed from a Carbuncle action to a SMN one.
    (8)

  3. #3
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    Considering you cannot use Carbuncle actions whilst you have the demi summons out or when you have the summon 2 animations playing will seriously restrict when you can use them. Infact, this is the whole reason Searing Light was changed from a Carbuncle action to a SMN one.
    This.

    Me personally, I would just like Carby to have a (SCH) Ruin 2 type ability again. An instant cast attack it peppers the enemy with over time. Would give it SOMEthing to do, and still make it responsive to Radiant Aegis use since it would just be an instant cast spell so wouldn't block a quick oGCD use, mechanically. [EDIT: Saw some people mention auto-attacking doing this, so that could work as well. A ranged auto-attack in the form of a little magic ball/Ruin spell for the animation would do the same job. Just something it can peper the enemy with over time so it's not entirely just sitting around between summons. ]

    I also remember some big fight once where the team won AS THE SCREEN WAS FADING TO BLACK because their SMN's Carby or Egi or whatever was still attacking the boss and got the last hit in. And something about that is hilarious to me and needs to exist.
    (1)
    Last edited by Renathras; 08-07-2023 at 01:14 PM. Reason: Marked with EDIT

  4. #4
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Personally, I don't want to see more from Carbuncle because Carbuncle isn't a proper summon; it's a simple arcane entity, one that even non-Summoners can use. I'd rather see Carbuncle entirely replaced with something more appropriate for Summoner within the lore of FF14.

    But regardless, Carby still provides Radiant Aegis, and I think that's fine.
    (1)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,288
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LilimoLimomo View Post
    Personally, I don't want to see more from Carbuncle because Carbuncle isn't a proper summon; it's a simple arcane entity, one that even non-Summoners can use. I'd rather see Carbuncle entirely replaced with something more appropriate for Summoner within the lore of FF14.

    But regardless, Carby still provides Radiant Aegis, and I think that's fine.
    In fact, I think that's quite the opposite... RA is a defensive utility but most of the time can't be used in an emergency where you didn't predict the incoming damage beforehand or messed up, which kind of defeats the whole purpose. If the incoming damage pattern is already predicted, chances are the mitigation and healers already have it covered.

    Every other similar action in the game like Manaward, Shade Shift, etc, have no such handicap of not being usable any time, and to justify RA being as clunky as it is they would need to bake in even more utility into it.

    I want the carby to be useful, but RA is not it either. I wouldn't mind if they came up with a basic dps action/combo to be used by the carby in between summons.
    (2)

  6. #6
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    If the summoner underwent an rework it is because the AIs of the PETs were catastrophics,
    the egis of the old summoner were nice to use, but sometimes their attacks/spells suffered from ghosting.

    The concern is that going back and adding spells to the carbuncle would render the reason for the rework obsolete, because it would return to an old problem.

    The only thing that carbuncle could do is to generate a new resources with a timer for example, or when a Demi-summon or elementals summons have been summoned, carbuncle captures the ether so that we can cast a special spell or summon for exemple.

    That he is a figurine that serves to put shields on us I agree that it is not crazy, but I would be greatly surprised if they gave him autoattacks or spells like the old egi-assaults.
    (0)

  7. #7
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    341
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Paladin Lv 100
    Please don't put Searing Light back on Carbuncle. It was hell before they added it to the Summoner themselves. They can't really have Carbuncle do much other than just auto attack unless they change how it works since its constantly being summoned and unsummoned, barely giving it the opportunity to stay on the field for more than a few seconds. I only want Carbuncle to have more abilities if they rework the job again so its not constantly disappearing.
    (3)

  8. #8
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Carbuncle being used for attacks was the cause of most of Summoners clunky issues in the past.
    Carbuncle is still the focal point for some AoE skills, much like Eos/Selene. It's consistent between the two Jobs at least.
    As Emitans said, the only thing that would really work is autoattack, and casters autoattacks aren't worth it.
    (1)

  9. #9
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    I agree with making the carbuncle playable again and taking him out of dummy status.

    The major problems would be eliminated by disconnecting the carbuncle with the other summons and treating it as an entity in itself. the carbuncle only disappears when released or when the player dies.
    At this point ghosting would be relatively non-existent.

    Furthermore, if the pet only has ranged instant active abilities (avoiding the auto-attack) the delay problem would be completely bypassed.

    You could use the pet to add a completely different playstyle to the other classes.
    The carbuncle could hypothetically have dots to place on the ground, attacks, aoe shields, aoe buffs, rescue, other stuff involvong the good positioning of the carby.

    (6)
    Last edited by Ggwppino; 08-08-2023 at 10:36 PM.

  10. #10
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ggwppino View Post


    Move over surprised Pikachu it’s confused carbuncle now!
    (3)
    Last edited by Cabalabob; 08-19-2023 at 08:24 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

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