Quote Originally Posted by Sebazy View Post
The end result is decent but personally given AST's button bloat issues, I think it could be done more elegantly whilst also allowing Undraw to go the way of the dodo in the process.

It could be something as simple as adding a trait that enhances cards when played on yourself or perhaps something more interesting as allowing the AST to play a card on something like Earthy Star to boost it's damage.
Fair enough. I made that proposal before and I think people didn't like it, lol

This was more a REALLY random thought and I was curious how people would think of it.

Using Undraw means "you don't get the benefit of the card being played, so no Astrodyne either, and you don't buff anyone else", which seems a sufficient punishment to boost AST to doing WHM personal damage, doesn't it? Basically it fixes the balance issue of the foregone card use (why AST does less damage with WHM) by sort of being a shoe-horned "stance" to remove AST's buffing (effectively) while boosting its damage to equal that of its buff-less peer.

That was the thought, anyway.

As I've said before, I have no idea what to do with AST, but from time to time I have thoughts like this and just wonder how they would work with other people's thinking/analysis to help consider the implications, usability, and fun-factor (if any).