Same, unless I'm actively in content with others or in a party having a chat. I like it empty, something about a clean chat box is slick.
also makes it easier to spot when a friend sends a new /tell when I'm away for a few secs.
I don't think that is why. I see people communicate a lot in some chats in the game. Just in a dungeon there's not much time to stop and chat because the tank is pulling and not everyone is very social.
Well of course you can't, because that's confrontational and rude. You can be far more diplomatic about it and say "that tactic is interesting, but it could present X or Y problem and it may be better to do Z to avoid X and Y problem".Have you read this? https://support.eu.square-enix.com/f...la=2&kid=68216
Basicly you can't even simply tell "your tactic is bad"
If you just say "that is bad" instead of explaining why like a reasonable human being, you are just being a rude, undiplomatic person tbh. I am personally glad that SE sees it this way like I do.
If you've ever met most sprouts, a lot of them have anxiety about interacting with others and tanking for the first time. They fear that people will be rude to them, or in some cases, ran into such an incident where someone was rude. So a rule that protects them from rude people seems good for the game, actually.this is gonna be one of the main reasons game will downfall
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
People always whine about how strict the chat rules are in this game and I'll never understand it. I've played for the entire duration of ARR and never once even received a warning. I've gotten into some major arguments, too.
If you're getting penalized or are afraid you will if you say anything, that's a you problem. If you'll get in trouble for speaking how you usually do, that means you're probably being an ass. Consider the language you use.
Wish I could say the same. I've been on the receiving end of account action a few times just for trying to correct people when they're playing badly. Not even rudely, I'll add.
The moment they came up with all those ridiculous examples of how to potentially get banned, I stopped chatting and interacting with players I don't know. Not worth the risk.
This is nonsense. I've made numerous friends in game just walking up and joining in on conversations I saw happening in cities or wherever.
People complaining about "omg you can't say anything!!1" always feign ignorance about what they said to get reported and the truth is always something obviously not okay.
It's like back in the day when people could appeal their Xbox Live bans on a forum like this one. Little Timmy would go on there and cry "I can't believe I got banned I didn't do anything wtf!!!" and then without fail mods would post the logs of Little Timmy's racist tirade or something equally vile.
The ToS is only a problem if you're a jerk. Don't be a jerk and you won't have a problem.
There's that problem especially profound with game forums - "mistake of survivor". People which agree that rules are indeed very strict are few and most won't even bother typing a single letter here, because they quit if they value human (like in human human sense) interection in mmo and games as a whole. And they know they won't changeshit(sorry don't report me) nothing without power or masses of social media. Jesus, people start using words like "diplomatic approach" like it's not your fellow gammer you gonna play with, but a sultan of another country. All of this is toxic in its own rightful way.
Last edited by Boys; 08-05-2023 at 04:58 AM.
I think the rules are fine and I've never had any difficulty with them. On my server, people are having conversations all the time. I think it's really a balancing act of recognizing that your words are going to be heard by people who are different than you, who think differently than you, who may misunderstand your words, etc. So it helps to be a bit cautious in your wording and what you choose to express. It's a life skill that will benefit you no matter what you do in life!
What I don't think is fine is if GM's are punishing players but not communicating what those players are being punished for. I agree that GM's cannot and should not attempt to provide a comprehensive, black-and-white explanation of what behavior is bad vs good; that's simply not possible, as there's too much nuance and complexity. But a GM should at the very least be able to provide some sort of meaningful guidance to the offending player so that they have a better idea of how to improve. Punishment without even the most minor attempt at rehabilitation is a half-measure at best.
I say this with 100% respect, but I wonder if this might have been a language barrier issue? Boys, while your English is very good (far better than my ability to speak any non-English language) I get the impression based on your sentences that you might be a non-native speaker? And that makes me wonder if there might be some nuance that was lost in your communication with the GM. It sounds like maybe this is an area. Either way, sorry to hear you experienced this.
Yes, I am not a speaker with English. And no, GM didn't talk to me. I tried to inquire with tickets, you can guess I got very blunt replies with a spice of sorry from them.I think the rules are fine and I've never had any difficulty with them. On my server, people are having conversations all the time. I think it's really a balancing act of recognizing that your words are going to be heard by people who are different than you, who think differently than you, who may misunderstand your words, etc. So it helps to be a bit cautious in your wording and what you choose to express. It's a life skill that will benefit you no matter what you do in life!
What I don't think is fine is if GM's are punishing players but not communicating what those players are being punished for. I agree that GM's cannot and should not attempt to provide a comprehensive, black-and-white explanation of what behavior is bad vs good; that's simply not possible, as there's too much nuance and complexity. But a GM should at the very least be able to provide some sort of meaningful guidance to the offending player so that they have a better idea of how to improve. Punishment without even the most minor attempt at rehabilitation is a half-measure at best.
I say this with 100% respect, but I wonder if this might have been a language barrier issue? Boys, while your English is very good (far better than my ability to speak any non-English language) I get the impression based on your sentences that you might be a non-native speaker? And that makes me wonder if there might be some nuance that was lost in your communication with the GM. It sounds like maybe this is an area. Either way, sorry to hear you experienced this.
Last edited by Boys; 08-05-2023 at 03:33 AM.
Been here for 8 years and my way of speaking to people hasn't changed nor is it even being careful on eggshells: it's just a matter of being simple and getting to what the actual problem is and making your peace that anyone can report you for anything. That's all.
Thing is, there are people that think getting to the person first before the problem is the way to handle situations, then get confused that people accuse them of toxicity and go for reports because they spoke neutrally. Unfortunate because while speaking neutrally should be just taken as that and everyone is on their way, there's a big difference between saying "your tactic is bad" and "we need to change tactics". Same as "your messing up this mechanic" vs "this mechanic can be cleared by doing this". Nothing guarantees that the latter both cases is going to be well received all the time but their chances do go up significantly. Now personally, while I do use this, I don't stick to it all the time as there are obviously going to be situations where you're going to have to address directly someone but as usual, the key-in this game at least-is to always speak concisely as possible and more importantly, keep it at a one time thing. Don't push it. If it's rejected, leave it- another thing that some people also can't seem to do.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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