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  1. #10
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Huginn View Post
    Try doing a netstat while the game is running and ACTUALLY ping the server or at least the gateway that the game server is running from. Right now i am getting 172 from the game server and 184 from the login.

    When you use speedtest .net you are usually pinging backbones or major ISP speedtest servers, not the internal server for a company. Although your conclusion is correct, you came about it completely wrong. check the server address for you. hint, ports are 54994 and 54992. also, the numbers up top in the game for send and receive are NOT your latency.
    I'm glad someone actually understand what's going on.

    @cloverkitty
    Please look at these tests and tell me it's my "crappy ISP's backbone" that is the problem, when none of these servers are even in my own country (thus, outside of my ISPs backbone), yet they all perform much better than any of the servers in Japan.

    I'm not going to say "lol japan internet sucks", because no matter how good the backbone in japan is, it can't send data faster than the speed of light (or in the case of optical fibers, more like 70% of the speed of light), and it cannot get around the fact that each network node in between adds a bit of lag too. This stuff is just an inherent limitation in how the laws of physics work.

    A US west coast player might not notice a lot of difference between Tokyo and New York, but I can assure you that a New York player or European player will.

    The fact that you think your s/r is ping alone is a strong indicator that you do not really know a lot about this topic. If it was, it would not only mean that your lag would vary by a factor of several hundred percents over the course of just minutes (which would be very worrying), but also that your ping in one direction could sometimes be up to ten times higher than in the other direction.

    That said, I'm sure European players will still get relics, even if they have more ping to take into account. S-E can't be oblivious to how lag works, especially not after having run FF11 for over a decade, so they're probably making fights in a way that makes them winnable even with lots of lag. That does however not mean that it won't be even easier for Japanese players.
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    Last edited by Mirage; 07-06-2012 at 08:43 AM.