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  1. #1
    Player
    Chione's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    I like this idea, if only because I'd love to see a return of the rare/ex class-specific crafting gear. But would it come with the same limitations (daily item change/set amount you can trade in for credit) it had in XI? And even if not, once the rewards have been gained, there would be little point to continuing to use this system - unless there were some type of consumable reward also available, like the autograph crystals - though the only time I used one of those was to try to sign a cheese sandwich. :P But others might find them useful.

    I think I like the you break it-you bought it sorta thing with gear becoming untradable once it's been damaged the first time. It was also suggested in the thread the OP is quoting. The gear could still be vendor-able though, and perhaps to make up for some of the lost gil for the customer, a guild shop could pay more for the item if its of their trade.

    That would also benefit crafters churning out items when they grind, if they aren't of the mind to use their retainers, they could get at least a better price from the merchants in the guild they are grinding for.

    But, even with this problem, I still find it a little hard to find the exact gear I want. Likely cause I'm not in the 40-50 range yet. I imagine its even more difficult for folks who are just starting out to find decent gear - especially in the color they want.
    (2)
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    37
    Quote Originally Posted by Chione View Post
    ...I think I like the you break it-you bought it sorta thing with gear becoming untradable once it's been damaged the first time...
    /thumbsup. I really like this idea.

    Quote Originally Posted by Chione View Post
    ...But, even with this problem, I still find it a little hard to find the exact gear I want. Likely cause I'm not in the 40-50 range yet. I imagine its even more difficult for folks who are just starting out to find decent gear - especially in the color they want.
    Yup! I've noticed this also. This is why I voted against required level on gear because the folks I know who were just starting out either couldn't find or couldn't afford level appropriate gear (although there was a bunch of high rank gear they could afford and find). I think that at least two things would help address the lack of gear for certain ranks:
    1. In the MW allow you to search to purchase gear you don't already have.
    2. Make synthing lower rank recipes take far less time (make crafter rank vs. recipe rank far more significant than it is today).

    If folks could search for what they want then I would know the item is desired.

    If lower rank synths took way less time then I would be tempted to pop a few out to sell. I don't think Hasty Hands really counts but maybe I'm unfairly discounting it. I have noticed that I cat fail HH synths that I never fail manually.

    Back to the topic of the OP:
    What about trading gear in to the existing guilds to get guild marks from them? Did anyone mention that yet? I realize that over time you well exceed the required marks to obtain all the abilities but this could be another path to obtaining them and bleed items out of circulation.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    37
    So more thoughts on uses for "points":
    • As mentioned above - guild marks.
    • Trade for Anima
    • Trade for Guardian's Favor.
    • Trade for "vouchers" (Chocobo Ride, Airship Ride, ...).
    • Trade for special vanity gear?
    • Trade to purchase rare materials.
    • Trade for items used in some sort of Magian upgrade quests?
    • Trade to Wardens in camps related to companies controlling areas. Maybe if your company controls the Camp it's cheaper to teleport there or something?
    (0)
    Last edited by moatcarp; 03-28-2011 at 12:59 AM.