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  1. #1
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by Vyrerus View Post
    Final Fantasy X had a level cap of 99
    For sphere levels... this hardly matters

    Quote Originally Posted by Vyrerus View Post
    Final Fantasy XIII had weird story gate level caps. Not sure what it let you cap at by the end.
    Also hardly matters. The roles have 5 levels but that is only accounted for for their passive effect if i recall correctly. The parts of the skill tree are locked by story progression.

    That's why strategies for FFX and FFXIII usually say how high certain stats should be
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Velaethia View Post
    I know we always get 10 levels. But I'm pleading to make it 99 instead in homage to all the other FF games with a cap of 99.
    This is incorrect, not all FF games end at 99. Now it’s like 120 or something like that sometimes.
    (8)

  3. #3
    Player
    Elena_Farron's Avatar
    Join Date
    Oct 2021
    Posts
    22
    Character
    Baby Starz
    World
    Omega
    Main Class
    Ninja Lv 90
    I think they would have mentioned it if 100 was going to be the final level cap, but so far this tells me they are just going to add 10 levels on top every expansion, add/remove job actions and call it a day.
    So I was hoping they would set the cap at 99 as a way of saying that this will be the final level cap. You can still add/remove skills in future expansions.

    They should really stop the level-creep and add more meaningful horizontal progression to the game because it has quite literally zero. I can't imagine unironically trying to level a job from 1 to 100 manually without losing my mind in the process.

    But to me it's looking like every future expansion will be as formulaic as the last.
    (2)

  4. #4
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Elena_Farron View Post
    I think they would have mentioned it if 100 was going to be the final level cap, but so far this tells me they are just going to add 10 levels on top every expansion, add/remove job actions and call it a day.
    So I was hoping they would set the cap at 99 as a way of saying that this will be the final level cap. You can still add/remove skills in future expansions.

    They should really stop the level-creep and add more meaningful horizontal progression to the game because it has quite literally zero. I can't imagine unironically trying to level a job from 1 to 100 manually without losing my mind in the process.

    But to me it's looking like every future expansion will be as formulaic as the last.
    Yoship already mentioned stopping at 100 and already thinking of alternate progression in future expansions after dawntrail in a interview last year.
    (0)

  5. #5
    Player
    Zaniel's Avatar
    Join Date
    Dec 2021
    Posts
    381
    Character
    Zaniel Taephen
    World
    Sophia
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Elena_Farron View Post
    They should really stop the level-creep and add more meaningful horizontal progression to the game because it has quite literally zero. I can't imagine unironically trying to level a job from 1 to 100 manually without losing my mind in the process.
    Other games did this and it actually became a massive barrier to entry. Stuff like ability points in EQ or the 37,000 systems in WoW or equipment and CP in BDO and so on. Levels are clean, minimal barriers to entry, the more complexity in your power systems the harder it is to balance and the more confusing and opaque it is to new players. It SOUNDS like a great idea to older players but experience has shown the reverse.
    (13)

  6. #6
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Velaethia View Post
    Please make the new level cap 99 instead of 100
    Why would the devs bother to change the leveling system and scaling of gear stats just for a reference so meaningless and stupid? Especially when there are other FF games that have the level cap at 100. The most that it would do is get a few people to say "oh that's neat" and then not care at all.
    (4)

  7. #7
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Final Fantasy XVI also has a cap of 100.
    (3)

  8. #8
    Player
    Cach's Avatar
    Join Date
    Mar 2016
    Posts
    244
    Character
    Cach Mandrake
    World
    Hyperion
    Main Class
    Scholar Lv 100
    https://www.gamesradar.com/final-fan...xt-is-unclear/

    Level 99 would have been a cool detail but I'm guessing whoever handles the math would have a stroke trying to balance around 9 levels instead of 10.

    level/skill/number bloat is a big problem with long-living MMOs so I'm curious how exactly they're going to "fix" it. My guess would be something similar to Eureka/Bozja
    (0)

  9. #9
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Ranaku View Post
    And what after Dawntrail? I rather have SE stay consistent with it.

    Also how you think that goes for the established gear progression? Also the levels would have to scale differently in power gain cause one less level.

    Rather have them focus on actual meaningful content for the next expansion than throwing away dev time for a random homage.
    Show me that mythical meaningful content. The one level has nothing to do with it. Content in XIV has like no longevity regardless.
    (2)

  10. #10
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Literally who cares.
    (2)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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